HP | 30 | Att | 45 | Def | 59 |
Spd | 57 | Sp. Att | 30 | Sp. Def | 39 |
Poison Point | The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon. |
Swarm | When HP is below 1/3rd its maximum, power of Bug-type moves is increased by 50%. |
Speed Boost (hidden) | Speed increases by one stage at the end of each turn. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 90 - 137 | 45 - 87 | 57 - 99 |
55 - 98 | 31 - 73 | 39 - 81 | ||
Hindering Nature | 100 | 170 - 264 | 85 - 170 | 110 - 195 |
107 - 191 | 58 - 143 | 74 - 159 | ||
Neutral Nature | 50 | 90 - 137 | 50 - 97 | 64 - 111 |
62 - 109 | 35 - 82 | 44 - 91 | ||
Neutral Nature | 100 | 170 - 264 | 95 - 189 | 123 - 217 |
119 - 213 | 65 - 159 | 83 - 177 | ||
Beneficial Nature | 50 | 90 - 137 | 55 - 106 | 70 - 122 |
68 - 119 | 38 - 90 | 48 - 100 | ||
Beneficial Nature | 100 | 170 - 264 | 104 - 207 | 135 - 238 |
130 - 234 | 71 - 174 | 91 - 194 |
Pokemon | Evolution condition |
Venipede | -- |
Whirlipede | Level 22 |
Scolipede | Level 30 |
1 | 2x | 1 | |||
1/4x | 1 | 1 | |||
1/4x | 1/2x | 1 | |||
2x | 2x | 1/2x | |||
2x | 1 | 1 | |||
1 | 1 | 1/2x |
Sun | Island Scan - Akala Island |
Moon | Island Scan - Akala Island |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Defense Curl | - | -- | -- | 40 | |
The user curls up to conceal weak spots and raise its Defense stat. | |||||
Rollout | - | 30 | 90 | 20 | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||
Poison Sting | 5 | 15 | 100 | 35 | |
The user stabs the target with a poisonous stinger. This may also poison the target.(30%) | |||||
Screech | 8 | -- | 85 | 40 | |
An earsplitting screech harshly lowers the target's Defense stat. | |||||
Pursuit | 12 | 40 | 100 | 20 | |
The power of this attack move is doubled if it's used on a target that's switching out of battle. | |||||
Protect | 15 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Poison Tail | 19 | 50 | 100 | 25 | |
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.(10%) | |||||
Bug Bite | 22 | 60 | 100 | 20 | |
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect. | |||||
Venoshock | 26 | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||
Agility | 29 | -- | -- | 30 | |
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||
Steamroller | 33 | 65 | 100 | 20 | |
The user crushes its target by rolling over the target with its rolled-up body. This may also make the target flinch.(30%) | |||||
Toxic | 36 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Venoshock | 38 | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||
Rock Climb | 40 | 90 | 85 | 20 | |
The user attacks the target by smashing into it with incredible force. This may also confuse the target.(20%) | |||||
Double-Edge | 43 | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Venoshock | TM09 | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Solar Beam | TM22 | 120 | 100 | 10 | |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Sludge Bomb | TM36 | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target.(30%) | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Payback | TM66 | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||
Gyro Ball | TM74 | ?? | 100 | 5 | |
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power. | |||||
Infestation | TM83 | 20 | 100 | 20 | |
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%) | |||||
Poison Jab | TM84 | 80 | 100 | 20 | |
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%) | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Twineedle | 25 | 100 | 20 | |
The user damages the target twice in succession by jabbing it with two spikes. This may also poison the target.(20%) | ||||
Pin Missile | 25 | 95 | 20 | |
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row. | ||||
Toxic Spikes | -- | -- | 20 | |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | ||||
Spikes | -- | -- | 20 | |
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle. | ||||
Take Down | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||
Rock Climb | 90 | 85 | 20 | |
The user attacks the target by smashing into it with incredible force. This may also confuse the target.(20%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 190(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Acid Downpour | 160(Phy)/175(Spe) | -- | 1 | |
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||||
Continental Crush | 100 | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Savage Spin-Out | 140(Phy)/100(Spe) | -- | 1 | |
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move. | ||||
Corkscrew Crash | 160 | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Bloom Doom | 190 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 100 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Struggle Bug | Gen VI TM76 | 50 | 100 | 20 | |
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.(100%) | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Endeavor | Move Tutor - ORAS | ?? | 100 | 5 | |
This attack move cuts down the target's HP to equal the user's HP. | |||||
Iron Defense | Move Tutor - ORAS | -- | -- | 15 | |
The user hardens its body's surface like iron, sharply raising its Defense stat. | |||||
Signal Beam | Move Tutor - ORAS | 75 | 100 | 15 | |
The user attacks with a sinister beam of light. This may also confuse the target.(10%) |