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Reuniclus DB: stats, moves, locations & evolution

Details of Reuniclus : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Reuniclus: Stats and Abilities

Reuniclus

Base Stats

HP110Att65Def75
Spd30Sp. Att125Sp. Def85

Abilities

Overcoat Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
Magic Guard Prevents all damage except from direct-attack moves.
Regenerator
(hidden)
When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored

QR Code

Reuniclus

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50170 - 21763 - 10572 - 114
31 - 73117 - 15981 - 123
Hindering Nature 100330 - 424121 - 206139 - 224
58 - 143229 - 314157 - 242
Neutral Nature 50170 - 21770 - 11780 - 127
35 - 82130 - 17790 - 137
Neutral Nature 100330 - 424135 - 229155 - 249
65 - 159255 - 349175 - 269
Beneficial Nature 50170 - 21777 - 12888 - 139
38 - 90143 - 19499 - 150
Beneficial Nature 100330 - 424148 - 251170 - 273
71 - 174280 - 383192 - 295

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
579psychic
HeightWeightGender
1.0m20.1kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Solosis
Solosis
--
Duosion
Duosion
Level 32
Reuniclus
Reuniclus
Level 41

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1/2xPoison1Ground1
Flying1Psychic1/2xBug2x
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

SunEvolve Duosion
MoonEvolve Duosion

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Dizzy Punch-normal7010010
physical
The target is hit with rhythmically launched punches. This may also leave the target confused.(20%)
Psywave-psychic??10015
special
The target is attacked with an odd psychic wave. The attack varies in intensity.
Reflect-psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rollout-rock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Snatch-dark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
Reflect3psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rollout7rock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Snatch10dark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
Hidden Power14normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Light Screen16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Charm19fairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Recover24normal----10
other
Restoring its own cells, the user restores its own HP by half of its max HP.
Psyshock25psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Endeavor28normal??1005
physical
This attack move cuts down the target's HP to equal the user's HP.
Future Sight31psychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Pain Split34normal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Psychic39psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Skill Swap45psychic----10
other
The user employs its psychic power to exchange Abilities with the target.
Heal Block54psychic--10015
other
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Wonder Room59psychic----10
other
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
EmbargoTM63dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
ExplosionTM64normal2501005
physical
The user attacks everything around it by causing a tremendous explosion. The user faints upon using this move.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Gyro BallTM74steel??1005
physical
The user tackles the target with a high-speed spin. The slower the user compared to the target, the greater the move's power.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Flash CannonTM91steel8010010
special
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.(10%)
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Night Shadeghost??10015
special
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Astonishghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Confuse Rayghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Acid Armorpoison----20
other
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Trickpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
Imprisonpsychic----10
other
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Secret Powernormal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Astonishghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Helping Handnormal----20
other
The user assists an ally by boosting the power of that ally's attack.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190--1
special
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug100--1
special
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost100(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel160(Phy)/160(Spe)--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Bloom Doomgrass175--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic190--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark100--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
After YouMove Tutor - ORASnormal----15
other
The user helps the target and makes it use its move right after the user.
Drain PunchMove Tutor - ORASfighting7510010
physical
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Fire PunchMove Tutor - ORASfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
GravityMove Tutor - ORASpsychic----5
other
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Iron DefenseMove Tutor - ORASsteel----15
other
The user hardens its body's surface like iron, sharply raising its Defense stat.
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SuperpowerMove Tutor - ORASfighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Zen HeadbuttMove Tutor - ORASpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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Ranking

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