HP | 50 | Att | 60 | Def | 60 |
Spd | 30 | Sp. Att | 60 | Sp. Def | 60 |
Poison Point | The opponent has a 30% chance of being induced with Poison when using an attack, that requires physical contact, against this Pokémon. |
Poison Touch | When the Pokémon attacks its opponents with a move that causes Physical Contact, there is a 30% chance that the target is Poisoned. |
Adaptability (hidden) | Increases the Same Type Attack Bonus from 1.5 to 2. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 110 - 157 | 58 - 100 | 58 - 100 |
31 - 73 | 58 - 100 | 58 - 100 | ||
Hindering Nature | 100 | 210 - 304 | 112 - 197 | 112 - 197 |
58 - 143 | 112 - 197 | 112 - 197 | ||
Neutral Nature | 50 | 110 - 157 | 65 - 112 | 65 - 112 |
35 - 82 | 65 - 112 | 65 - 112 | ||
Neutral Nature | 100 | 210 - 304 | 125 - 219 | 125 - 219 |
65 - 159 | 125 - 219 | 125 - 219 | ||
Beneficial Nature | 50 | 110 - 157 | 71 - 123 | 71 - 123 |
38 - 90 | 71 - 123 | 71 - 123 | ||
Beneficial Nature | 100 | 210 - 304 | 137 - 240 | 137 - 240 |
71 - 174 | 137 - 240 | 137 - 240 |
1 | 1/2x | 1/2x | |||
1 | 2x | 1/2x | |||
1/2x | 1/2x | 2x | |||
1 | 2x | 1/2x | |||
1 | 1 | 1 | |||
1 | 1/2x | 1/2x |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Tackle | - | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Smokescreen | - | -- | 100 | 20 | |
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | |||||
Water Gun | - | 40 | 100 | 25 | |
The target is blasted with a forceful shot of water. | |||||
Feint Attack | 5 | 60 | -- | 20 | |
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses. | |||||
Tail Whip | 9 | -- | 100 | 30 | |
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||
Bubble | 12 | 40 | 100 | 30 | |
A spray of countless bubbles is jetted at the opposing Pokémon. This may also lower their Speed stat.(10%) | |||||
Acid | 15 | 40 | 100 | 30 | |
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.(10%) | |||||
Camouflage | 19 | -- | -- | 20 | |
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave. | |||||
Poison Tail | 23 | 50 | 100 | 25 | |
The user hits the target with its tail. This may also poison the target. Critical hits land more easily.(10%) | |||||
Water Pulse | 25 | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
Double Team | 28 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Toxic | 32 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Aqua Tail | 35 | 90 | 90 | 10 | |
The user attacks by swinging its tail as if it were a vicious wave in a raging storm. | |||||
Sludge Bomb | 38 | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target.(30%) | |||||
Hydro Pump | 42 | 110 | 80 | 5 | |
The target is blasted by a huge volume of water launched under great pressure. | |||||
Dragon Pulse | 49 | 85 | 100 | 10 | |
The target is attacked with a shock wave generated by the user's gaping mouth. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hail | TM07 | -- | -- | 10 | |
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type. | |||||
Venoshock | TM09 | 65 | 100 | 10 | |
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Thunderbolt | TM24 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Sludge Wave | TM34 | 95 | 100 | 10 | |
The user strikes everything around it by swamping the area with a giant sludge wave. This may also poison those hit.(10%) | |||||
Sludge Bomb | TM36 | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target.(30%) | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Scald | TM55 | 80 | 100 | 15 | |
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%) | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Surf | TM94 | 90 | 100 | 15 | |
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||
Waterfall | TM98 | 80 | 100 | 15 | |
The user charges at the target and may make it flinch.(20%) | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Toxic Spikes | -- | -- | 20 | |
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle. | ||||
Play Rough | 90 | 90 | 10 | |
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%) | ||||
Haze | -- | -- | 30 | |
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle. | ||||
Acid Armor | -- | -- | 20 | |
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat. | ||||
Venom Drench | -- | 100 | 20 | |
Opposing Pokémon are drenched in an odd poisonous liquid. This lowers the Attack, Sp. Atk, and Speed stats of a poisoned target.(100%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 160(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
Acid Downpour | 100(Phy)/175(Spe) | -- | 1 | |
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 160 | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Hydro Vortex | 175(Phy)/185(Spe) | -- | 1 | |
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||
Gigavolt Havoc | 175 | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Devastating Drake | 160 | -- | 1 | |
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 120 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 175 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Dive | Gen VI HM07 (ΩRαS) | 80 | 100 | 10 | |
Diving on the first turn, the user floats up and attacks on the next turn. | |||||
Bounce | Move Tutor - ORAS | 85 | 85 | 5 | |
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%) | |||||
Gunk Shot | Move Tutor - ORAS | 120 | 80 | 5 | |
The user shoots filthy garbage at the target to attack. This may also poison the target.(30%) | |||||
Icy Wind | Move Tutor - ORAS | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Iron Tail | Move Tutor - ORAS | 100 | 75 | 15 | |
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%) | |||||
Outrage | Move Tutor - ORAS | 120 | 100 | 10 | |
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||
Shock Wave | Move Tutor - ORAS | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. |