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Jolteon DB: stats, moves, locations & evolution

Details of Jolteon : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Jolteon: Stats and Abilities

Jolteon

Base Stats

HP65Att65Def60
Spd130Sp. Att110Sp. Def95

Abilities

Volt Absorb The Pokémon heals up to 1/4 of its maximum Hit Points when hit with Electric-type moves.
Quick Feet
(hidden)
Speed is increased by 50% when induced with a status (Burn, Poison, Sleep, Frozen & Paralysis). If Paralysed, the speed drop is ignored.

QR Code

Jolteon

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 17263 - 10558 - 100
121 - 163103 - 14590 - 132
Hindering Nature 100240 - 334121 - 206112 - 197
238 - 323202 - 287175 - 260
Neutral Nature 50125 - 17270 - 11765 - 112
135 - 182115 - 162100 - 147
Neutral Nature 100240 - 334135 - 229125 - 219
265 - 359225 - 319195 - 289
Beneficial Nature 50125 - 17277 - 12871 - 123
148 - 200126 - 178110 - 161
Beneficial Nature 100240 - 334148 - 251137 - 240
291 - 394247 - 350214 - 317

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
135electric
HeightWeightGender
0.8m24.5kgMale ♂:87.5%
Female ♀:12.5%

Evolution Chart

PokemonEvolution condition
Eevee
Eevee
--
Glaceon
Glaceon
Level 470
Vaporeon
Vaporeon
Level 135
Espeon
Espeon
Level 136
Sylveon
Sylveon
Level 197

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1/2xIce1
Fighting1Poison1Ground2x
Flying1/2xPsychic1Bug1
Rock1Ghost1Dragon1
Dark1Steel1/2xFairy1

Location / How to get

Location

SunEvolve Eevee
MoonEvolve Eevee

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Thunder Shock-electric4010030
special
A jolt of electricity crashes down on the target to inflict damage. This may also leave the target with paralysis.(10%)
Helping Hand-normal----20
other
The user assists an ally by boosting the power of that ally's attack.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Tail Whip-normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Sand Attack5ground--10015
other
Sand is hurled in the target's face, reducing the target's accuracy.
Baby-Doll Eyes9fairy--10030
other
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Quick Attack13normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Double Kick17fighting3010030
physical
The target is quickly kicked twice in succession using both feet.
Thunder Fang20electric659515
physical
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%)
Pin Missile25bug259520
physical
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
Agility29psychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Thunder Wave33electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Discharge37electric8010015
special
The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%)
Last Resort41normal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Thunder45electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Volt SwitchTM72electric7010020
special
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild ChargeTM93electric9010015
physical
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Charmfairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Flailnormal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Ticklenormal--10020
other
The user tickles the target into laughing, reducing its Attack and Defense stats.
Wishnormal----10
other
One turn after this move is used, the user's or its replacement's HP is restored by half the user's max HP.
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Fake Tearsdark--10020
other
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Covetnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Detectfighting----5
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Natural Giftnormal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Stored Powerpsychic2010010
special
The user attacks the target with stored power. The more the user's stats are raised, the greater the move's power.
Synchronoisepsychic12010010
special
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it.
Captivatenormal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting100--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug140--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Gigavolt Havocelectric175(Phy)/185(Spe)--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic190--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Pre-Evolution Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
CovetLv. 1
Eevee
Eevee
normal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
GrowlLv. 1
Eevee
Eevee
normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
BiteLv. 17
Eevee
Eevee
dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
SwiftLv. 17
Eevee
Eevee
normal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
RefreshLv. 20
Eevee
Eevee
normal----20
other
The user rests to cure itself of poisoning, a burn, or paralysis.
Take DownLv. 25
Eevee
Eevee
normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
CharmLv. 29
Eevee
Eevee
fairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Baton PassLv. 33
Eevee
Eevee
normal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Double-edgeLv. 37
Eevee
Eevee
normal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Trump CardLv. 45
Eevee
Eevee
normal??--5
special
The fewer PP this move has, the greater its power.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
Heal BellMove Tutor - ORASnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Hyper VoiceMove Tutor - ORASnormal9010010
special
The user lets loose a horribly echoing shout with the power to inflict damage.
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Magnet RiseMove Tutor - ORASelectric----10
other
The user levitates using electrically generated magnetism for five turns.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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