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Yamask DB: stats, moves, locations & evolution

Details of Yamask : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Yamask: Stats and Abilities

Yamask

Base Stats

HP38Att30Def85
Spd30Sp. Att55Sp. Def65

Abilities

Mummy Contact with the Pokémon changes the attacker's Ability to Mummy.

QR Code

Yamask

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 5098 - 14531 - 7381 - 123
31 - 7354 - 9663 - 105
Hindering Nature 100186 - 28058 - 143157 - 242
58 - 143103 - 188121 - 206
Neutral Nature 5098 - 14535 - 8290 - 137
35 - 8260 - 10770 - 117
Neutral Nature 100186 - 28065 - 159175 - 269
65 - 159115 - 209135 - 229
Beneficial Nature 5098 - 14538 - 9099 - 150
38 - 9066 - 11777 - 128
Beneficial Nature 100186 - 28071 - 174192 - 295
71 - 174126 - 229148 - 251

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
562ghost
HeightWeightGender
0.5m1.5kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Yamask
Yamask
--
Cofagrigus
Cofagrigus
Level 34

Type Effectiveness

Resistance/Weaknesses Chart

Normal0xFire1Water1
Grass1Electric1Ice1
Fighting0xPoison1/2xGround1
Flying1Psychic1Bug1/2x
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Astonish-ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Protect-normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Disable5normal--10020
other
For four turns, this move prevents the target from using the move it last used.
Haze9ice----30
other
The user creates a haze that eliminates every stat change among all the Pokémon engaged in battle.
Night Shade13ghost??10015
special
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Hex17ghost6510010
special
This relentless attack does massive damage to a target affected by status conditions.
Will-O-Wisp21fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Ominous Wind25ghost601005
special
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.(20%)
Curse29ghost----10
other
A move that works differently for the Ghost type than for all other types.
Power Split33psychic----10
other
The user employs its psychic power to average its Attack and Sp. Atk stats with those of the target.
Guard Split33psychic----10
other
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Shadow Ball37ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Grudge41ghost----5
other
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Mean Look45normal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Destiny Bond49ghost----5
other
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
EmbargoTM63dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Mementodark--10010
other
The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
Fake Tearsdark--10020
other
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
Nasty Plotdark----20
other
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Heal Blockpsychic--10015
other
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.
Imprisonpsychic----10
other
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Nightmareghost--10015
other
A sleeping target sees a nightmare that inflicts some damage every turn.
Disablenormal--10020
other
For four turns, this move prevents the target from using the move it last used.
Ally Switchpsychic----15
other
The user teleports using a strange power and switches places with one of its allies.
Toxic Spikespoison----20
other
The user lays a trap of poison spikes at the feet of the opposing team. The spikes will poison opposing Pokémon that switch into battle.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Savage Spin-Outbug100--1
special
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost100(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass175--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic180--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
After YouMove Tutor - ORASnormal----15
other
The user helps the target and makes it use its move right after the user.
BlockMove Tutor - ORASnormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Iron DefenseMove Tutor - ORASsteel----15
other
The user hardens its body's surface like iron, sharply raising its Defense stat.
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Pain SplitMove Tutor - ORASnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Skill SwapMove Tutor - ORASpsychic----10
other
The user employs its psychic power to exchange Abilities with the target.
SnatchMove Tutor - ORASdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SpiteMove Tutor - ORASghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
TrickMove Tutor - ORASpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
Wonder RoomMove Tutor - ORASpsychic----10
other
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Zen HeadbuttMove Tutor - ORASpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

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