Content

Sneasel DB: stats, moves, locations & evolution

Details of Sneasel : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Sneasel: Stats and Abilities

Sneasel

Base Stats

HP55Att95Def55
Spd115Sp. Att35Sp. Def75

Abilities

Inner Focus This Pokémon will not flinch. Does not prevent flinching with Focus Punch.
Keen Eye Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Pickpocket
(hidden)
When a Pokémon makes physical contact with the Pokémon, the item of the opponent is stolen.

QR Code

Sneasel

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50115 - 16290 - 13254 - 96
108 - 15036 - 7872 - 114
Hindering Nature 100220 - 314175 - 260103 - 188
211 - 29667 - 152139 - 224
Neutral Nature 50115 - 162100 - 14760 - 107
120 - 16740 - 8780 - 127
Neutral Nature 100220 - 314195 - 289115 - 209
235 - 32975 - 169155 - 249
Beneficial Nature 50115 - 162110 - 16166 - 117
132 - 18344 - 9588 - 139
Beneficial Nature 100220 - 314214 - 317126 - 229
258 - 36182 - 185170 - 273

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
215darkice
HeightWeightGender
0.9m28.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Sneasel
Sneasel
--
Weavile
Weavile
Level evelnightrazorclaw

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1
Grass1Electric1Ice1/2x
Fighting4xPoison1Ground1
Flying1Psychic0xBug2x
Rock2xGhost1/2xDragon1
Dark1/2xSteel2xFairy2x

Location / How to get

Location

SunMount Lanakila
MoonMount Lanakila

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Scratch-normal4010035
physical
Hard, pointed, sharp claws rake the target to inflict damage.
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Taunt-dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Quick Attack8normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Feint Attack10dark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Icy Wind14ice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Fury Swipes16normal188015
physical
The target is raked with sharp claws or scythes quickly two to five times in a row.
Agility20psychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Metal Claw22steel509535
physical
The target is raked with steel claws. This may also raise the user's Attack stat.(10%)
Hone Claws25dark----15
other
The user sharpens its claws to boost its Attack stat and accuracy.
Beat Up28dark??10010
physical
The user gets all party Pokémon to attack the target. The more party Pokémon, the greater the number of attacks.
Screech32normal--8540
other
An earsplitting screech harshly lowers the target's Defense stat.
Slash35normal7010020
physical
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Snatch40dark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
Punishment44dark??1005
physical
The more the target has powered up with stat changes, the greater the move's power.
Ice Shard47ice4010030
physical
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
False SwipeTM54normal4010040
physical
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
EmbargoTM63dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
SnarlTM95dark559515
special
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%)
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Counterfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Spiteghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Foresightnormal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Bitedark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Crush Clawnormal759510
physical
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.(50%)
Fake Outnormal4010010
physical
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.(100%)
Double Hitnormal359010
physical
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Punishmentdark??1005
physical
The more the target has powered up with stat changes, the greater the move's power.
Pursuitdark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Ice Shardice4010030
physical
The user flash-freezes chunks of ice and hurls them at the target. This move always goes first.
Ice Punchice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Assistnormal----20
other
The user hurriedly and randomly uses a move among those known by ally Pokémon.
Avalancheice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
Feintnormal3010010
physical
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Icicle Crashice859010
physical
The user attacks by harshly dropping large icicles onto the target. This may also make the target flinch.(30%)
Throat Chopdark8010015
physical
The user attacks the target's throat, and the resultant suffering prevents the target from using moves that emit sound for two turns.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison160--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Savage Spin-Outbug160--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost140(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel100--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic180--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice160(Phy)/185(Spe)--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Fury CutterMove Tutor - PtHGSSbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Defense CurlMove Tutor - Emeraldnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

QA

Another Game Site