HP | 100 | Att | 150 | Def | 120 |
Spd | 90 | Sp. Att | 120 | Sp. Def | 100 |
Teravolt | Moves can be used on the target regardless of its Abilities. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 160 - 207 | 139 - 181 | 112 - 154 |
85 - 127 | 112 - 154 | 94 - 136 | ||
Hindering Nature | 100 | 310 - 404 | 274 - 359 | 220 - 305 |
166 - 251 | 220 - 305 | 184 - 269 | ||
Neutral Nature | 50 | 160 - 207 | 155 - 202 | 125 - 172 |
95 - 142 | 125 - 172 | 105 - 152 | ||
Neutral Nature | 100 | 310 - 404 | 305 - 399 | 245 - 339 |
185 - 279 | 245 - 339 | 205 - 299 | ||
Beneficial Nature | 50 | 160 - 207 | 170 - 222 | 137 - 189 |
104 - 156 | 137 - 189 | 115 - 167 | ||
Beneficial Nature | 100 | 310 - 404 | 335 - 438 | 269 - 372 |
203 - 306 | 269 - 372 | 225 - 328 |
Pokemon | Evolution condition |
Zekrom | -- |
1 | 1/2x | 1/2x | |||
1/2x | 1/4x | 2x | |||
1 | 1 | 2x | |||
1/2x | 1 | 1 | |||
1 | 1 | 2x | |||
1 | 1/2x | 2x |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Thunder Fang | - | 65 | 95 | 15 | |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%) | |||||
Dragon Rage | - | ?? | 100 | 10 | |
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage. | |||||
Imprison | 8 | -- | -- | 10 | |
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||
Ancient Power | 15 | 60 | 100 | 5 | |
The user attacks with a prehistoric power. This may also raise all the user's stats at once.(10%) | |||||
Thunderbolt | 22 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Dragon Breath | 29 | 60 | 100 | 20 | |
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.(30%) | |||||
Slash | 36 | 70 | 100 | 20 | |
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||
Zen Headbutt | 43 | 80 | 90 | 15 | |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%) | |||||
Fusion Bolt | 50 | 100 | 100 | 5 | |
The user throws down a giant lightning bolt. This move's power is increased when influenced by an enormous flame. | |||||
Dragon Claw | 54 | 80 | 100 | 15 | |
The user slashes the target with huge sharp claws. | |||||
Imprison | 64 | -- | -- | 10 | |
If opposing Pokémon know any move also known by the user, they are prevented from using it. | |||||
Crunch | 71 | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%) | |||||
Thunder | 78 | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
Outrage | 85 | 120 | 100 | 10 | |
The user rampages and attacks for two to three turns. The user then becomes confused. | |||||
Hyper Voice | 92 | 90 | 100 | 10 | |
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
Bolt Strike | 100 | 130 | 85 | 5 | |
The user surrounds itself with a great amount of electricity and charges its target. This may also leave the target with paralysis.(20%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Dragon Claw | TM02 | 80 | 100 | 15 | |
The user slashes the target with huge sharp claws. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Hyper Beam | TM15 | 150 | 90 | 5 | |
The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
Light Screen | TM16 | -- | -- | 30 | |
A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Roost | TM19 | -- | -- | 10 | |
The user lands and rests its body. It restores the user's HP by up to half of its max HP. | |||||
Safeguard | TM20 | -- | -- | 25 | |
The user creates a protective field that prevents status conditions for five turns. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Thunderbolt | TM24 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Thunder | TM25 | 110 | 70 | 10 | |
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Psychic | TM29 | 90 | 100 | 10 | |
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%) | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Reflect | TM33 | -- | -- | 20 | |
A wondrous wall of light is put up to reduce damage from physical attacks for five turns. | |||||
Rock Tomb | TM39 | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%) | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Steel Wing | TM51 | 70 | 90 | 25 | |
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%) | |||||
Focus Blast | TM52 | 120 | 70 | 5 | |
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%) | |||||
Fling | TM56 | ?? | 100 | 10 | |
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
Charge Beam | TM57 | 50 | 90 | 10 | |
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%) | |||||
Brutal Swing | TM59 | 60 | 100 | 20 | |
The user swings its body around violently to inflict damage on everything in its vicinity. | |||||
Shadow Claw | TM65 | 70 | 100 | 15 | |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||
Payback | TM66 | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Stone Edge | TM71 | 100 | 80 | 5 | |
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||
Volt Switch | TM72 | 70 | 100 | 20 | |
After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
Thunder Wave | TM73 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Fly | TM76 | 90 | 95 | 15 | |
The user soars and then strikes its target on the next turn. | |||||
Rock Slide | TM80 | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%) | |||||
Dragon Tail | TM82 | 60 | 90 | 10 | |
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Flash Cannon | TM91 | 80 | 100 | 10 | |
The user gathers all its light energy and releases it all at once. This may also lower the target's Sp. Def stat.(10%) | |||||
Wild Charge | TM93 | 90 | 100 | 15 | |
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) | |||||
Draco Meteor | 90 | 5 | 100 | ||
(Comets are summoned %) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Draco Meteor | 130 | 90 | 5 | |
Comets are summoned down from the sky onto the target. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%) |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/200(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 190 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Supersonic Skystrike | 175 | -- | 1 | |
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||||
Continental Crush | 180(Phy)/120(Spe) | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 140(Phy)/160(Spe) | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Corkscrew Crash | 140(Phy)/160(Spe) | -- | 1 | |
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Gigavolt Havoc | 195(Phy)/185(Spe) | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Shattered Psyche | 160(Phy)/175(Spe) | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Devastating Drake | 190(Phy)/195(Spe) | -- | 1 | |
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 160 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Hone Claws | Gen VI TM01 | -- | -- | 15 | |
The user sharpens its claws to boost its Attack stat and accuracy. | |||||
Flash | Gen VI TM70 | -- | 100 | 20 | |
The user flashes a bright light that cuts the target's accuracy. | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Cut | Gen VI HM01 | 50 | 95 | 30 | |
The target is cut with a scythe or claw. | |||||
Strength | Gen VI HM04 | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. | |||||
Dragon Pulse | Move Tutor - ORAS | 85 | 100 | 10 | |
The target is attacked with a shock wave generated by the user's gaping mouth. | |||||
Earth Power | Move Tutor - ORAS | 90 | 100 | 10 | |
The user makes the ground under the target erupt with power. This may also lower the target's Sp. Def stat.(10%) | |||||
Magnet Rise | Move Tutor - ORAS | -- | -- | 10 | |
The user levitates using electrically generated magnetism for five turns. | |||||
Shock Wave | Move Tutor - ORAS | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Signal Beam | Move Tutor - ORAS | 75 | 100 | 15 | |
The user attacks with a sinister beam of light. This may also confuse the target.(10%) | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Tailwind | Move Tutor - ORAS | -- | -- | 15 | |
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns. |