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Drampa DB: stats, moves, locations & evolution

Details of Drampa : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Drampa: Stats and Abilities

Drampa

Base Stats

HP78Att60Def85
Spd36Sp. Att135Sp. Def91

Abilities

Berserk Boosts the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Sap Sipper Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks.
Cloud Nine
(hidden)
All weather effects are negated while the Pokémon is on the field.

QR Code

Drampa

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50138 - 18558 - 10081 - 123
36 - 79126 - 16886 - 128
Hindering Nature 100266 - 360112 - 197157 - 242
69 - 153247 - 332168 - 252
Neutral Nature 50138 - 18565 - 11290 - 137
41 - 88140 - 18796 - 143
Neutral Nature 100266 - 360125 - 219175 - 269
77 - 171275 - 369187 - 281
Beneficial Nature 50138 - 18571 - 12399 - 150
45 - 96154 - 205105 - 157
Beneficial Nature 100266 - 360137 - 240192 - 295
84 - 188302 - 405205 - 309

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
780normaldragon
HeightWeightGender
3.0m185.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Drampa
Drampa
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting2xPoison1Ground1
Flying1Psychic1Bug1
Rock1Ghost0xDragon2x
Dark1Steel1Fairy2x

Location / How to get

Location

SunTrade from Moon
MoonMount Lanakila

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Play Nice-normal----20
other
The user and the target become friends, and the target loses its will to fight. This lowers the target's Attack stat.(100%)
Echoed Voice-normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Twister5dragon4010020
special
The user whips up a vicious tornado to tear at the opposing Pokémon. This may also make them flinch.(20%)
Protect9normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Glare13normal--10030
other
The user intimidates the target with the pattern on its belly to cause paralysis.
Light Screen17psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
Dragon Rage21dragon??10010
special
This attack hits the target with a shock wave of pure rage. This attack always inflicts 40 HP damage.
Natural Gift25normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Dragon Breath29dragon6010020
special
The user exhales a mighty gust that inflicts damage. This may also leave the target with paralysis.(30%)
Safeguard33normal----25
other
The user creates a protective field that prevents status conditions for five turns.
Extrasensory37psychic8010020
special
The user attacks with an odd, unseeable power. This may also make the target flinch.(10%)
Dragon Pulse41dragon8510010
special
The target is attacked with a shock wave generated by the user's gaping mouth.
Fly45flying909515
physical
The user soars and then strikes its target on the next turn.
Hyper Voice49normal9010010
special
The user lets loose a horribly echoing shout with the power to inflict damage.
Outrage53dragon12010010
physical
The user rampages and attacks for two to three turns. The user then becomes confused.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
Dragon ClawTM02dragon8010015
physical
The user slashes the target with huge sharp claws.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
RoostTM19flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Steel WingTM51steel709025
physical
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%)
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
FlyTM76flying909515
physical
The user soars and then strikes its target on the next turn.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
Dragon TailTM82dragon609010
physical
The target is knocked away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
SnarlTM95dark559515
special
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%)
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Hurricaneflying1107010
special
The user attacks by wrapping its opponent in a fierce wind that flies up into the sky. This may also confuse the target.(30%)
Dragon Rushdragon1007510
physical
The user tackles the target while exhibiting overwhelming menace. This may also make the target flinch.(20%)
Razor Windnormal8010010
special
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Mistice----30
other
The user cloaks itself and its allies in a white mist that prevents any of their stats from being lowered for five turns.
Play Roughfairy909010
physical
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting190--1
special
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying175(Phy)/185(Spe)--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost140(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel140--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire185--1
special
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doomgrass190--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic160--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Devastating Drakedragon190(Phy)/160(Spe)--1
physical
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark100(Phy)/100(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy175--1
physical
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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