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Vulpix(standard) DB: stats, moves, locations & evolution

Details of Vulpix : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Vulpix(standard): Stats and Abilities

Vulpix

Base Stats

HP38Att41Def40
Spd65Sp. Att50Sp. Def65

Standard / Alola

Abilities

Flash Fire Activates when user is hit by a damaging Fire-type move (including Fire-type Hidden Power). Once activated, user’s Fire-type moves deal 1.5 times damage. While this ability is in effect, this Pokémon is immune to damage from Fire-type attacks and Fire-type Hidden Power (accuracy and effect from these moves are ignored). For Fire-type Pokémon with this ability, Will-O-Wisp activates this ability without having an effect. If a non-Fire-type Pokémon has this ability, Will-O-Wisp will activate the ability and will have an effect.
Drought
(hidden)
Weather changes to Intense Sunshine when the Pokémon enters the battle. As of X & Y, this lasts 5 turns.

QR Code

Vulpix

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 5098 - 14541 - 8340 - 82
63 - 10549 - 9163 - 105
Hindering Nature 100186 - 28078 - 16276 - 161
121 - 20694 - 179121 - 206
Neutral Nature 5098 - 14546 - 9345 - 92
70 - 11755 - 10270 - 117
Neutral Nature 100186 - 28087 - 18185 - 179
135 - 229105 - 199135 - 229
Beneficial Nature 5098 - 14550 - 10249 - 101
77 - 12860 - 11277 - 128
Beneficial Nature 100186 - 28095 - 19993 - 196
148 - 251115 - 218148 - 251

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
037fire
HeightWeightGender
2'00&21.8lbsMale ♂:25%
Female ♀:7:75%

Evolution Chart

PokemonEvolution condition
Vulpix
Vulpix
--
Ninetales
Ninetales
Level firestone

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater2x
Grass1/2xElectric1Ice1/2x
Fighting1Poison1Ground2x
Flying1Psychic1Bug1/2x
Rock2xGhost1Dragon1
Dark1Steel1/2xFairy1/2x

Location / How to get

Location

SunMount Lanakila, Tapu Village
MoonTrade from Sun

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Ember-fire4010025
special
The target is attacked with small flames. This may also leave the target with a burn.(10%)
Tail Whip4normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Roar7normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Baby-Doll Eyes9fairy--10030
other
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Quick Attack10normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Confuse Ray12ghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Fire Spin15fire358515
special
The target becomes trapped within a fierce vortex of fire that rages for four to five turns.(100%)
Payback18dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Will-O-Wisp20fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Feint Attack23dark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Hex26ghost6510010
special
This relentless attack does massive damage to a target affected by status conditions.
Flame Burst28fire7010015
special
The user attacks the target with a bursting flame. The bursting flame damages Pokémon next to the target as well.
Extrasensory31psychic8010020
special
The user attacks with an odd, unseeable power. This may also make the target flinch.(10%)
Safeguard34normal----25
other
The user creates a protective field that prevents status conditions for five turns.
Flamethrower36fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Imprison39psychic----10
other
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Fire Blast42fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
Grudge44ghost----5
other
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Captivate47normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Inferno50fire100505
special
The user attacks by engulfing the target in an intense fire. This leaves the target with a burn.(100%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flame ChargeTM43fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
OverheatTM50fire130905
special
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Feint Attackdark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Hypnosispsychic--6020
other
The user employs hypnotic suggestion to make the target fall into a deep sleep.
Flailnormal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Spiteghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Disablenormal--10020
other
For four turns, this move prevents the target from using the move it last used.
Howlnormal----40
other
The user howls loudly to raise its spirit, which raises its Attack stat.
Heat Wavefire959010
special
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.(10%)
Flare Blitzfire12010015
physical
The user cloaks itself in fire and charges the target. This also damages the user quite a lot. This attack may leave the target with a burn.(10%)
Extrasensorypsychic8010020
special
The user attacks with an odd, unseeable power. This may also make the target flinch.(10%)
Power Swappsychic----10
other
The user employs its psychic power to switch changes to its Attack and Sp. Atk stats with the target.
Secret Powernormal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Hexghost6510010
special
This relentless attack does massive damage to a target affected by status conditions.
Tail Slapnormal258510
physical
The user attacks by striking the target with its hard tail. It hits the target two to five times in a row.
Captivatenormal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Freeze-Dryice7010020
special
The user rapidly cools the target. This may also leave the target frozen. This move is super effective on Water types.(10%)
Agilitypsychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Encorenormal--1005
other
The user compels the target to keep using the move it encored for three turns.
Moonblastfairy9510015
special
Borrowing the power of the moon, the user attacks the target. This may also lower the target's Sp. Atk stat.(30%)
Charmfairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Inferno Overdrivefire190(Phy)/195(Spe)--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Bloom Doomgrass175--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic160--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Pain SplitMove Tutor - ORASnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Zen HeadbuttMove Tutor - ORASpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Ominous WindMove Tutor - PtHGSSghost601005
special
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.(20%)
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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