HP | 45 | Att | 60 | Def | 45 |
Spd | 55 | Sp. Att | 25 | Sp. Def | 45 |
Vital Spirit | The Pokémon cannot be Asleep while having this ability. |
Pickup | Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle. |
Run Away (hidden) | Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 105 - 152 | 58 - 100 | 45 - 87 |
54 - 96 | 27 - 69 | 45 - 87 | ||
Hindering Nature | 100 | 200 - 294 | 112 - 197 | 85 - 170 |
103 - 188 | 49 - 134 | 85 - 170 | ||
Neutral Nature | 50 | 105 - 152 | 65 - 112 | 50 - 97 |
60 - 107 | 30 - 77 | 50 - 97 | ||
Neutral Nature | 100 | 200 - 294 | 125 - 219 | 95 - 189 |
115 - 209 | 55 - 149 | 95 - 189 | ||
Beneficial Nature | 50 | 105 - 152 | 71 - 123 | 55 - 106 |
66 - 117 | 33 - 84 | 55 - 106 | ||
Beneficial Nature | 100 | 200 - 294 | 137 - 240 | 104 - 207 |
126 - 229 | 60 - 163 | 104 - 207 |
1 | 1 | 1 | |||
1 | 1 | 1 | |||
2x | 1 | 1 | |||
1 | 1 | 1 | |||
1 | 0x | 1 | |||
1 | 1 | 1 |
Sun | Route 4, Route 5, Route 6, Brooklet Hill, Paniola Ranch |
Moon | Route 4, Route 5, Route 6, Brooklet Hill, Paniola Ranch |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Leer | - | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%) | |||||
Tackle | - | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Odor Sleuth | 5 | -- | -- | 40 | |
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit. | |||||
Bite | 8 | 60 | 100 | 25 | |
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%) | |||||
Baby-Doll Eyes | 10 | -- | 100 | 30 | |
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first. | |||||
Helping Hand | 12 | -- | -- | 20 | |
The user assists an ally by boosting the power of that ally's attack. | |||||
Take Down | 15 | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | |||||
Work Up | 19 | -- | -- | 30 | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||
Crunch | 22 | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%) | |||||
Roar | 26 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Retaliate | 29 | 70 | 100 | 5 | |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||
Reversal | 33 | ?? | 100 | 15 | |
An all-out attack that becomes more powerful the less HP the user has. | |||||
Last Resort | 36 | 140 | 100 | 5 | |
This move can be used only after the user has used all the other moves it knows in the battle. | |||||
Giga Impact | 40 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Play Rough | 45 | 90 | 90 | 10 | |
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%) |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Work Up | TM01 | -- | -- | 30 | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||
Roar | TM05 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Thunderbolt | TM24 | 90 | 100 | 15 | |
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Rock Tomb | TM39 | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%) | |||||
Aerial Ace | TM40 | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Giga Impact | TM68 | 150 | 90 | 5 | |
The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
Thunder Wave | TM73 | -- | 90 | 20 | |
The user launches a weak jolt of electricity that paralyzes the target. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Wild Charge | TM93 | 90 | 100 | 15 | |
The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||
Snarl | TM95 | 55 | 95 | 15 | |
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%) | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Howl | -- | -- | 40 | |
The user howls loudly to raise its spirit, which raises its Attack stat. | ||||
Sand Attack | -- | 100 | 15 | |
Sand is hurled in the target's face, reducing the target's accuracy. | ||||
Mud-Slap | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | ||||
Lick | 30 | 100 | 30 | |
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.(30%) | ||||
Charm | -- | 100 | 20 | |
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat. | ||||
Endure | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||
Yawn | -- | -- | 10 | |
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn. | ||||
Pursuit | 40 | 100 | 20 | |
The power of this attack move is doubled if it's used on a target that's switching out of battle. | ||||
Fire Fang | 65 | 95 | 15 | |
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.(20%) | ||||
Thunder Fang | 65 | 95 | 15 | |
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%) | ||||
Ice Fang | 65 | 95 | 15 | |
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%) | ||||
After You | -- | -- | 15 | |
The user helps the target and makes it use its move right after the user. | ||||
Psychic Fangs | 85 | 100 | 10 | |
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 200(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 160 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Supersonic Skystrike | 120 | -- | 1 | |
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||||
Tectonic Rage | 100 | -- | 1 | |
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Continental Crush | 120 | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 100(Phy)/160(Spe) | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Inferno Overdrive | 120 | -- | 1 | |
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | ||||
Gigavolt Havoc | 175(Phy)/175(Spe) | -- | 1 | |
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
Shattered Psyche | 160 | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Subzero Slammer | 120 | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 160(Phy)/100(Spe) | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 175 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Dig | Gen VI TM28 | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Covet | Move Tutor - ORAS | 60 | 100 | 25 | |
The user endearingly approaches the target, then steals the target's held item. | |||||
Hyper Voice | Move Tutor - ORAS | 90 | 100 | 10 | |
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
Shock Wave | Move Tutor - ORAS | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) |