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Lillipup DB: stats, moves, locations & evolution

Details of Lillipup : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Lillipup: Stats and Abilities

Lillipup

Base Stats

HP45Att60Def45
Spd55Sp. Att25Sp. Def45

Abilities

Vital Spirit The Pokémon cannot be Asleep while having this ability.
Pickup Has a 10% chance of finding and holding an item after battle. Will not work if this Pokémon is already holding an item. From Black & White, it allows for the user to pick up the item of its opponent or ally if they used up the item in battle.
Run Away
(hidden)
Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.

QR Code

Lillipup

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50105 - 15258 - 10045 - 87
54 - 9627 - 6945 - 87
Hindering Nature 100200 - 294112 - 19785 - 170
103 - 18849 - 13485 - 170
Neutral Nature 50105 - 15265 - 11250 - 97
60 - 10730 - 7750 - 97
Neutral Nature 100200 - 294125 - 21995 - 189
115 - 20955 - 14995 - 189
Beneficial Nature 50105 - 15271 - 12355 - 106
66 - 11733 - 8455 - 106
Beneficial Nature 100200 - 294137 - 240104 - 207
126 - 22960 - 163104 - 207

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
506normal
HeightWeightGender
0.4m4.1kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Lillipup
Lillipup
--
Herdier
Herdier
Level 16
Stoutland
Stoutland
Level 32

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting2xPoison1Ground1
Flying1Psychic1Bug1
Rock1Ghost0xDragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunRoute 4, Route 5, Route 6, Brooklet Hill, Paniola Ranch
MoonRoute 4, Route 5, Route 6, Brooklet Hill, Paniola Ranch

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Odor Sleuth5normal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Bite8dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Baby-Doll Eyes10fairy--10030
other
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Helping Hand12normal----20
other
The user assists an ally by boosting the power of that ally's attack.
Take Down15normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Work Up19normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
Crunch22dark8010015
physical
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%)
Roar26normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Retaliate29normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Reversal33fighting??10015
physical
An all-out attack that becomes more powerful the less HP the user has.
Last Resort36normal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Giga Impact40normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Play Rough45fairy909010
physical
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild ChargeTM93electric9010015
physical
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
SnarlTM95dark559515
special
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Howlnormal----40
other
The user howls loudly to raise its spirit, which raises its Attack stat.
Sand Attackground--10015
other
Sand is hurled in the target's face, reducing the target's accuracy.
Mud-Slapground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Lickghost3010030
physical
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.(30%)
Charmfairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Pursuitdark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Fire Fangfire659515
physical
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.(20%)
Thunder Fangelectric659515
physical
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%)
Ice Fangice659515
physical
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%)
After Younormal----15
other
The user helps the target and makes it use its move right after the user.
Psychic Fangspsychic8510010
physical
The user bites the target with its psychic capabilities. This can also destroy Light Screen and Reflect.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting160--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Tectonic Rageground100--1
special
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock120--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost100(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Inferno Overdrivefire120--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Gigavolt Havocelectric175(Phy)/175(Spe)--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic160--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice120--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160(Phy)/100(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy175--1
physical
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Hyper VoiceMove Tutor - ORASnormal9010010
special
The user lets loose a horribly echoing shout with the power to inflict damage.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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Ranking

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