
| HP | 75 | Att | 100 | Def | 63 |
| Spd | 116 | Sp. Att | 80 | Sp. Def | 63 |
| Lightningrod | Electric-type moves are drawn to this Pokémon. Electric-type moves will do no damage and the Pokémon's SP ATK is raised one stage. If the Pokémon is Ground-type, moves are drawn to it, but it gets no boost. |
| Motor Drive | The Pokémon takes no damage from Electric-type attacks and Speed raises by one level. |
| Sap Sipper (hidden) | Attack is raised by one stage when the Pokémon is hit by a Grass-type move. User receives no damage from Grass-type attacks. |

| Max Stats | Level | HP | Att | Def |
| Spd | Sp.Att | Sp.Def | ||
| Hindering Nature | 50 | 135 - 182 | 94 - 136 | 61 - 103 |
| 108 - 151 | 76 - 118 | 61 - 103 | ||
| Hindering Nature | 100 | 260 - 354 | 184 - 269 | 117 - 202 |
| 213 - 297 | 148 - 233 | 117 - 202 | ||
| Neutral Nature | 50 | 135 - 182 | 105 - 152 | 68 - 115 |
| 121 - 168 | 85 - 132 | 68 - 115 | ||
| Neutral Nature | 100 | 260 - 354 | 205 - 299 | 131 - 225 |
| 237 - 331 | 165 - 259 | 131 - 225 | ||
| Beneficial Nature | 50 | 135 - 182 | 115 - 167 | 74 - 126 |
| 133 - 184 | 93 - 145 | 74 - 126 | ||
| Beneficial Nature | 100 | 260 - 354 | 225 - 328 | 144 - 247 |
| 260 - 364 | 181 - 284 | 144 - 247 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1/2x | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 2x |
![]() | 1/2x | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1 | ![]() | 1 |
![]() | 1 | ![]() | 1/2x | ![]() | 1 |
| Sun | |
| Moon |
| Move | Level | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Ion Deluge | - | ![]() | -- | -- | 25 |
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| The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | |||||
| Quick Attack | - | ![]() | 40 | 100 | 30 |
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| The user lunges at the target at a speed that makes it almost invisible. This move always goes first. | |||||
| Tail Whip | - | ![]() | -- | 100 | 30 |
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| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||
| Charge | - | ![]() | -- | -- | 20 |
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| The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | |||||
| Thunder Wave | - | ![]() | -- | 90 | 20 |
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| The user launches a weak jolt of electricity that paralyzes the target. | |||||
| Tail Whip | 4 | ![]() | -- | 100 | 30 |
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| The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat. | |||||
| Charge | 8 | ![]() | -- | -- | 20 |
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| The user boosts the power of the Electric move it uses on the next turn. This also raises the user's Sp. Def stat. | |||||
| Shock Wave | 11 | ![]() | 60 | -- | 20 |
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| The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
| Thunder Wave | 15 | ![]() | -- | 90 | 20 |
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| The user launches a weak jolt of electricity that paralyzes the target. | |||||
| Flame Charge | 18 | ![]() | 50 | 100 | 20 |
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| Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%) | |||||
| Pursuit | 22 | ![]() | 40 | 100 | 20 |
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| The power of this attack move is doubled if it's used on a target that's switching out of battle. | |||||
| Spark | 25 | ![]() | 65 | 100 | 20 |
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| The user throws an electrically charged tackle at the target. This may also leave the target with paralysis.(30%) | |||||
| Stomp | 31 | ![]() | 65 | 100 | 20 |
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| The target is stomped with a big foot. This may also make the target flinch.(30%) | |||||
| Discharge | 36 | ![]() | 80 | 100 | 15 |
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| The user strikes everything around it by letting loose a flare of electricity. This may also cause paralysis.(30%) | |||||
| Agility | 42 | ![]() | -- | -- | 30 |
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| The user relaxes and lightens its body to move faster. This sharply raises the Speed stat. | |||||
| Wild Charge | 47 | ![]() | 90 | 100 | 15 |
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| The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||
| Thrash | 53 | ![]() | 120 | 100 | 10 |
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| The user rampages and attacks for two to three turns. The user then becomes confused. | |||||
| Ion Deluge | 58 | ![]() | -- | -- | 25 |
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| The user disperses electrically charged particles, which changes Normal-type moves to Electric-type moves. | |||||
| Move | TM | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Toxic | TM06 | ![]() | -- | 90 | 10 |
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| A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
| Hidden Power | TM10 | ![]() | 60 | 100 | 15 |
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| A unique attack that varies in type depending on the Pokémon using it. | |||||
| Hyper Beam | TM15 | ![]() | 150 | 90 | 5 |
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| The target is attacked with a powerful beam. The user can't move on the next turn. | |||||
| Light Screen | TM16 | ![]() | -- | -- | 30 |
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| A wondrous wall of light is put up to reduce damage from special attacks for five turns. | |||||
| Protect | TM17 | ![]() | -- | -- | 10 |
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| Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
| Rain Dance | TM18 | ![]() | -- | -- | 5 |
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| The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
| Frustration | TM21 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the less the user likes its Trainer. | |||||
| Thunderbolt | TM24 | ![]() | 90 | 100 | 15 |
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| A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%) | |||||
| Thunder | TM25 | ![]() | 110 | 70 | 10 |
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| A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%) | |||||
| Return | TM27 | ![]() | ?? | 100 | 20 |
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| This full-power attack grows more powerful the more the user likes its Trainer. | |||||
| Double Team | TM32 | ![]() | -- | -- | 15 |
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| By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
| Facade | TM42 | ![]() | 70 | 100 | 20 |
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| This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
| Flame Charge | TM43 | ![]() | 50 | 100 | 20 |
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| Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%) | |||||
| Rest | TM44 | ![]() | -- | -- | 10 |
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| The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
| Attract | TM45 | ![]() | -- | 100 | 15 |
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| If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
| Round | TM48 | ![]() | 60 | 100 | 15 |
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| The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
| Overheat | TM50 | ![]() | 130 | 90 | 5 |
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| The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%) | |||||
| Charge Beam | TM57 | ![]() | 50 | 90 | 10 |
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| The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%) | |||||
| Giga Impact | TM68 | ![]() | 150 | 90 | 5 |
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| The user charges at the target using every bit of its power. The user can't move on the next turn. | |||||
| Volt Switch | TM72 | ![]() | 70 | 100 | 20 |
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| After making its attack, the user rushes back to switch places with a party Pokémon in waiting. | |||||
| Thunder Wave | TM73 | ![]() | -- | 90 | 20 |
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| The user launches a weak jolt of electricity that paralyzes the target. | |||||
| Swagger | TM87 | ![]() | -- | 85 | 15 |
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| The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
| Sleep Talk | TM88 | ![]() | -- | -- | 10 |
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| While it is asleep, the user randomly uses one of the moves it knows. | |||||
| Substitute | TM90 | ![]() | -- | -- | 10 |
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| The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
| Wild Charge | TM93 | ![]() | 90 | 100 | 15 |
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| The user shrouds itself in electricity and smashes into its target. This also damages the user a little. | |||||
| Confide | TM100 | ![]() | -- | -- | 20 |
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| The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) | |||||
| Move | Type | Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Me First | ![]() | ?? | -- | 20 |
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| The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | ||||
| Take Down | ![]() | 90 | 85 | 20 |
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| A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||
| Sand Attack | ![]() | -- | 100 | 15 |
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| Sand is hurled in the target's face, reducing the target's accuracy. | ||||
| Double Kick | ![]() | 30 | 100 | 30 |
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| The target is quickly kicked twice in succession using both feet. | ||||
| Screech | ![]() | -- | 85 | 40 |
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| An earsplitting screech harshly lowers the target's Defense stat. | ||||
| Rage | ![]() | 20 | 100 | 20 |
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| As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle. | ||||
| Endure | ![]() | -- | -- | 10 |
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| The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | ||||
| Double-Edge | ![]() | 120 | 100 | 15 |
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| A reckless, life-risking tackle. This also damages the user quite a lot. | ||||
| Shock Wave | ![]() | 60 | -- | 20 |
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| The user strikes the target with a quick jolt of electricity. This attack never misses. | ||||
| Snatch | ![]() | -- | -- | 10 |
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| The user steals the effects of any attempts to use a healing or stat-changing move. | ||||
| Move | Type | Max Att. | Acc. | PP |
| Category | ||||
| Description | ||||
| Breakneck Blitz | ![]() | 200(Phy)/200(Spe) | -- | 1 |
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| The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
| All-Out Pummeling | ![]() | 100 | -- | 1 |
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| The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
| Inferno Overdrive | ![]() | 100(Phy)/195(Spe) | -- | 1 |
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| The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | ||||
| Gigavolt Havoc | ![]() | 175(Phy)/185(Spe) | -- | 1 |
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| The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move. | ||||
| Black Hole Eclipse | ![]() | 100 | -- | 1 |
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| The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
| Move | Method | Type | Att. | Acc. | PP |
| Category | |||||
| Description | |||||
| Flash | Gen VI TM70 | ![]() | -- | 100 | 20 |
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| The user flashes a bright light that cuts the target's accuracy. | |||||
| Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | ![]() | 40 | 100 | 15 |
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| The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
| Secret Power | Gen VI TM94 (ΩRαS) | ![]() | 70 | 100 | 20 |
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| The additional effects of this attack depend upon where it was used.(30%) | |||||
| Bounce | Move Tutor - ORAS | ![]() | 85 | 85 | 5 |
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| The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%) | |||||
| Magnet Rise | Move Tutor - ORAS | ![]() | -- | -- | 10 |
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| The user levitates using electrically generated magnetism for five turns. | |||||
| Signal Beam | Move Tutor - ORAS | ![]() | 75 | 100 | 15 |
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| The user attacks with a sinister beam of light. This may also confuse the target.(10%) | |||||
