HP | 67 | Att | 82 | Def | 62 |
Spd | 43 | Sp. Att | 46 | Sp. Def | 48 |
Iron Fist | The power of punching moves is increased by 20%. |
Mold Breaker | The Pokémon's moves are not affected by foe’s abilities during battle |
Scrappy (hidden) | Allows the Pokémon to hit Ghost-type Pokémon with Normal-type and Fighting-type moves. |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 127 - 174 | 78 - 120 | 60 - 102 |
43 - 85 | 45 - 88 | 47 - 90 | ||
Hindering Nature | 100 | 244 - 338 | 152 - 236 | 116 - 200 |
81 - 166 | 87 - 171 | 90 - 175 | ||
Neutral Nature | 50 | 127 - 174 | 87 - 134 | 67 - 114 |
48 - 95 | 51 - 98 | 53 - 100 | ||
Neutral Nature | 100 | 244 - 338 | 169 - 263 | 129 - 223 |
91 - 185 | 97 - 191 | 101 - 195 | ||
Beneficial Nature | 50 | 127 - 174 | 95 - 147 | 73 - 125 |
52 - 104 | 56 - 107 | 58 - 110 | ||
Beneficial Nature | 100 | 244 - 338 | 185 - 289 | 141 - 245 |
100 - 203 | 106 - 210 | 111 - 214 |
1 | 1 | 1 | |||
1 | 1 | 1 | |||
1 | 1 | 1 | |||
2x | 2x | 1/2x | |||
1/2x | 1 | 1 | |||
1/2x | 1 | 2x |
Sun | Route 10, Route 11, Route 17 |
Moon | Route 10, Route 11, Route 17 |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Tackle | - | 40 | 100 | 35 | |
A physical attack in which the user charges and slams into the target with its whole body. | |||||
Leer | - | -- | 100 | 30 | |
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%) | |||||
Arm Thrust | 7 | 15 | 100 | 20 | |
The user lets loose a flurry of open-palmed arm thrusts that hit two to five times in a row. | |||||
Work Up | 10 | -- | -- | 30 | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||
Karate Chop | 12 | 50 | 100 | 25 | |
The target is attacked with a sharp chop. Critical hits land more easily. | |||||
Comet Punch | 15 | 18 | 85 | 15 | |
The target is hit with a flurry of punches that strike two to five times in a row. | |||||
Slash | 20 | 70 | 100 | 20 | |
The target is attacked with a slash of claws or blades. Critical hits land more easily. | |||||
Circle Throw | 25 | 60 | 90 | 10 | |
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Vital Throw | 27 | 70 | -- | 10 | |
The user attacks last. In return, this throw move never misses. | |||||
Body Slam | 33 | 85 | 100 | 15 | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
Crunch | 39 | 80 | 100 | 15 | |
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%) | |||||
Entrainment | 42 | -- | 100 | 15 | |
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's. | |||||
Parting Shot | 45 | -- | 100 | 20 | |
With a parting threat, the user lowers the target's Attack and Sp. Atk stats. Then it switches with a party Pokémon.(100%) | |||||
Sky Uppercut | 48 | 85 | 90 | 15 | |
The user attacks the target with an uppercut thrown skyward with force. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Work Up | TM01 | -- | -- | 30 | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||
Roar | TM05 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Bulk Up | TM08 | -- | -- | 20 | |
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Brick Break | TM31 | 75 | 100 | 15 | |
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect. | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Sludge Bomb | TM36 | 90 | 100 | 10 | |
Unsanitary sludge is hurled at the target. This may also poison the target.(30%) | |||||
Rock Tomb | TM39 | 60 | 95 | 15 | |
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%) | |||||
Aerial Ace | TM40 | 60 | -- | 20 | |
The user confounds the target with speed, then slashes. This attack never misses. | |||||
Torment | TM41 | -- | 100 | 15 | |
The user torments and enrages the target, making it incapable of using the same move twice in a row. | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Low Sweep | TM47 | 65 | 100 | 20 | |
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%) | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
False Swipe | TM54 | 40 | 100 | 40 | |
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP. | |||||
Fling | TM56 | ?? | 100 | 10 | |
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
Shadow Claw | TM65 | 70 | 100 | 15 | |
The user slashes with a sharp claw made from shadows. Critical hits land more easily. | |||||
Payback | TM66 | 50 | 100 | 10 | |
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled. | |||||
Stone Edge | TM71 | 100 | 80 | 5 | |
The user stabs the target from below with sharpened stones. Critical hits land more easily. | |||||
Swords Dance | TM75 | -- | -- | 20 | |
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat. | |||||
Bulldoze | TM78 | 60 | 100 | 20 | |
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%) | |||||
Rock Slide | TM80 | 75 | 90 | 10 | |
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%) | |||||
Grass Knot | TM86 | ?? | 100 | 20 | |
The user snares the target with grass and trips it. The heavier the target, the greater the move's power. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Surf | TM94 | 90 | 100 | 15 | |
The user attacks everything around it by swamping its surroundings with a giant wave. | |||||
Dark Pulse | TM97 | 80 | 100 | 15 | |
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%) | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Quash | -- | 100 | 15 | |
The user suppresses the target and makes its move go last. | ||||
Me First | ?? | -- | 20 | |
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first. | ||||
Quick Guard | -- | -- | 15 | |
The user protects itself and its allies from priority moves. | ||||
Foul Play | 95 | 100 | 15 | |
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power. | ||||
Storm Throw | 60 | 100 | 10 | |
The user strikes the target with a fierce blow. This attack always results in a critical hit. | ||||
Power Trip | 20 | 100 | 10 | |
The user boasts its strength and attacks the target. The more the user's stats are raised, the greater the move's power. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 160(Phy)/120(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 160 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Supersonic Skystrike | 120 | -- | 1 | |
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move. | ||||
Acid Downpour | 175 | -- | 1 | |
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move. | ||||
Tectonic Rage | 120 | -- | 1 | |
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move. | ||||
Continental Crush | 180 | -- | 1 | |
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 140 | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Hydro Vortex | 175 | -- | 1 | |
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move. | ||||
Bloom Doom | 160 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 175(Phy)/160(Spe) | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Dig | Gen VI TM28 | 80 | 100 | 10 | |
The user burrows, then attacks on the next turn. | |||||
Retaliate | Gen VI TM67 | 70 | 100 | 5 | |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||
Rock Smash | Gen VI TM94 (XY) HM06 (ΩRαS) | 40 | 100 | 15 | |
The user attacks with a punch. This may also lower the target's Defense stat.(50%) | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Power-up Punch | Gen VI TM98 | 40 | 100 | 20 | |
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%) | |||||
Cut | Gen VI HM01 | 50 | 95 | 30 | |
The target is cut with a scythe or claw. | |||||
Strength | Gen VI HM04 | 80 | 100 | 15 | |
The target is slugged with a punch thrown at maximum power. | |||||
Block | Move Tutor - ORAS | -- | -- | 5 | |
The user blocks the target's way with arms spread wide to prevent escape. | |||||
Covet | Move Tutor - ORAS | 60 | 100 | 25 | |
The user endearingly approaches the target, then steals the target's held item. | |||||
Drain Punch | Move Tutor - ORAS | 75 | 100 | 10 | |
An energy-draining punch. The user's HP is restored by half the damage taken by the target. | |||||
Dual Chop | Move Tutor - ORAS | 40 | 90 | 15 | |
The user attacks its target by hitting it with brutal strikes. The target is hit twice in a row. | |||||
Endeavor | Move Tutor - ORAS | ?? | 100 | 5 | |
This attack move cuts down the target's HP to equal the user's HP. | |||||
Fire Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with a fiery fist. This may also leave the target with a burn.(10%) | |||||
Focus Punch | Move Tutor - ORAS | 150 | 100 | 20 | |
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used. | |||||
Gunk Shot | Move Tutor - ORAS | 120 | 80 | 5 | |
The user shoots filthy garbage at the target to attack. This may also poison the target.(30%) | |||||
Helping Hand | Move Tutor - ORAS | -- | -- | 20 | |
The user assists an ally by boosting the power of that ally's attack. | |||||
Hyper Voice | Move Tutor - ORAS | 90 | 100 | 10 | |
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
Ice Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an icy fist. This may also leave the target frozen.(10%) | |||||
Iron Head | Move Tutor - ORAS | 80 | 100 | 15 | |
The user slams the target with its steel-hard head. This may also make the target flinch.(30%) | |||||
Knock Off | Move Tutor - ORAS | 65 | 100 | 20 | |
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item. | |||||
Low Kick | Move Tutor - ORAS | ?? | 100 | 20 | |
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power. | |||||
Snatch | Move Tutor - ORAS | -- | -- | 10 | |
The user steals the effects of any attempts to use a healing or stat-changing move. | |||||
Snore | Move Tutor - ORAS | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | |||||
Spite | Move Tutor - ORAS | -- | 100 | 10 | |
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. | |||||
Superpower | Move Tutor - ORAS | 120 | 100 | 5 | |
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%) | |||||
Thunder Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%) | |||||
Uproar | Move Tutor - ORAS | 90 | 100 | 10 | |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. |