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Petilil DB: stats, moves, locations & evolution

Details of Petilil : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Petilil: Stats and Abilities

Petilil

Base Stats

HP45Att35Def50
Spd30Sp. Att70Sp. Def50

Abilities

Chlorophyll When sunny, the Pokémon’s Speed doubles. However, Speed will not double on the turn weather becomes Strong Sunlight.
Own Tempo The Pokémon cannot be Confused while having this ability.
Leaf Guard
(hidden)
Prevents the Pokémon from receiving status conditions during strong sunlight.

QR Code

Petilil

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50105 - 15236 - 7849 - 91
31 - 7367 - 10949 - 91
Hindering Nature 100200 - 29467 - 15294 - 179
58 - 143130 - 21594 - 179
Neutral Nature 50105 - 15240 - 8755 - 102
35 - 8275 - 12255 - 102
Neutral Nature 100200 - 29475 - 169105 - 199
65 - 159145 - 239105 - 199
Beneficial Nature 50105 - 15244 - 9560 - 112
38 - 9082 - 13460 - 112
Beneficial Nature 100200 - 29482 - 185115 - 218
71 - 174159 - 262115 - 218

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
548grass
HeightWeightGender
0.5m6.6kgMale ♂:0%
Female ♀:10:100%

Evolution Chart

PokemonEvolution condition
Petilil
Petilil
--
Lilligant
Lilligant
Level sunstone

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire2xWater1/2x
Grass1/2xElectric1/2xIce2x
Fighting1Poison2xGround1/2x
Flying2xPsychic1Bug2x
Rock1Ghost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunTrade from Moon
MoonMalie Garden, Melemele Meadow, Poni Meadow, Poni Plains, Ula'ula Meadow

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Absorb-grass2010025
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Growth4normal----20
other
The user's body grows all at once, raising the Attack and Sp. Atk stats.
Leech Seed8grass--9010
other
A seed is planted on the target. It steals some HP from the target every turn.
Sleep Powder10grass--7515
other
The user scatters a big cloud of sleep-inducing dust around the target.
Mega Drain13grass4010015
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Synthesis17grass----5
other
The user restores its own HP. The amount of HP regained varies with the weather.
Magical Leaf19grass60--20
special
The user scatters curious leaves that chase the target. This attack never misses.
Stun Spore22grass--7530
other
The user scatters a cloud of numbing powder that paralyzes the target.
Giga Drain26grass7510010
special
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Aromatherapy28grass----5
other
The user releases a soothing scent that heals all status conditions affecting the user's party.
Helping Hand31normal----20
other
The user assists an ally by boosting the power of that ally's attack.
Energy Ball35grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Entrainment37normal--10015
other
The user dances with an odd rhythm that compels the target to mimic it, making the target's Ability the same as the user's.
Sunny Day40fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
After You44normal----15
other
The user helps the target and makes it use its move right after the user.
Leaf Storm46grass130905
special
The user whips up a storm of leaves around the target. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Nature PowerTM96normal----20
other
This attack makes use of nature's power. Its effects vary depending on the user's environment.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Natural Giftnormal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Charmfairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Ingraingrass----20
other
The user lays roots that restore its HP on every turn. Because it's rooted, it can't switch out.
Worry Seedgrass--10010
other
A seed that causes worry is planted on the target. It prevents sleep by making the target's Ability Insomnia.
Grass Whistlegrass--5515
other
The user plays a pleasant melody that lulls the target into a deep sleep.
Sweet Scentnormal--10020
other
A sweet scent that harshly lowers opposing Pokémon's evasiveness.
Bidenormal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Healing Wishpsychic----10
other
The user faints. In return, the Pokémon taking its place will have its HP restored and status conditions cured.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Bloom Doomgrass195--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic180--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Heal BellMove Tutor - ORASnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Seed BombMove Tutor - ORASgrass8010015
physical
The user slams a barrage of hard-shelled seeds down on the target from above.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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