Content

Fletchinder DB: stats, moves, locations & evolution

Details of Fletchinder : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Fletchinder: Stats and Abilities

Fletchinder

Base Stats

HP62Att73Def55
Spd84Sp. Att56Sp. Def52

Abilities

Flame Body The opponent has a 30% chance of being induced with Burn when using an attack, that requires physical contact, against this Pokémon.
Gale Wings
(hidden)
All Flying-type moves have their Speed Priority increased by 1 if the Pokémon's Hit Points are at maximum

QR Code

Fletchinder

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50122 - 16970 - 11254 - 96
80 - 12254 - 9751 - 93
Hindering Nature 100234 - 328135 - 220103 - 188
155 - 240105 - 18998 - 182
Neutral Nature 50122 - 16978 - 12560 - 107
89 - 13661 - 10857 - 104
Neutral Nature 100234 - 328151 - 245115 - 209
173 - 267117 - 211109 - 203
Beneficial Nature 50122 - 16985 - 13766 - 117
97 - 14967 - 11862 - 114
Beneficial Nature 100234 - 328166 - 269126 - 229
190 - 293128 - 232119 - 223

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
662fireflying
HeightWeightGender
0.7m16.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Fletchling
Fletchling
--
Fletchinder
Fletchinder
Level 17
Talonflame
Talonflame
Level 35

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater2x
Grass1/4xElectric2xIce1
Fighting1/2xPoison1Ground0x
Flying1Psychic1Bug1/4x
Rock4xGhost1Dragon1
Dark1Steel1/2xFairy1/2x

Location / How to get

Location

SunRoute 8
MoonRoute 8

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Ember-fire4010025
special
The target is attacked with small flames. This may also leave the target with a burn.(10%)
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Growl-normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Quick Attack-normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Quick Attack6normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Peck10flying3510035
physical
The target is jabbed with a sharply pointed beak or horn.
Agility13psychic----30
other
The user relaxes and lightens its body to move faster. This sharply raises the Speed stat.
Flail16normal??10015
physical
The user flails about aimlessly to attack. The less HP the user has, the greater the move's power.
Roost25flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
Razor Wind27normal8010010
special
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Natural Gift31normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Flame Charge38fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
Acrobatics42flying5510015
physical
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Me First46normal??--20
other
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
Tailwind51flying----15
other
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Steel Wing55steel709025
physical
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
RoostTM19flying----10
other
The user lands and rests its body. It restores the user's HP by up to half of its max HP.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flame ChargeTM43fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
OverheatTM50fire130905
special
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)
Steel WingTM51steel709025
physical
The target is hit with wings of steel. This may also raise the user's Defense stat.(10%)
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
AcrobaticsTM62flying5510015
physical
The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
FlyTM76flying909515
physical
The user soars and then strikes its target on the next turn.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
U-turnTM89bug7010020
physical
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Tailwindflying----15
other
The user whips up a turbulent whirlwind that ups the Speed stat of the user and its allies for four turns.
Snatchdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
Quick Guardfighting----15
other
The user protects itself and its allies from priority moves.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/160(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrikeflying175--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Savage Spin-Outbug140--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Corkscrew Crashsteel140--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire100(Phy)/195(Spe)--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Heat WaveMove Tutor - ORASfire959010
special
The user attacks by exhaling hot breath on the opposing Pokémon. This may also leave those Pokémon with a burn.(10%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

QA

Another Game Site