Content

Slowbro DB: stats, moves, locations & evolution

Details of Slowbro : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Slowbro: Stats and Abilities

Slowbro

Base Stats

HP95Att75Def110
Spd30Sp. Att100Sp. Def80

Abilities

Oblivious The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.
Own Tempo The Pokémon cannot be Confused while having this ability.
Regenerator
(hidden)
When the Pokémon switches out of battle, up to 33.3% of its maximum Hit Points are restored

QR Code

Slowbro

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50155 - 20272 - 114103 - 145
31 - 7394 - 13676 - 118
Hindering Nature 100300 - 394139 - 224202 - 287
58 - 143184 - 269148 - 233
Neutral Nature 50155 - 20280 - 127115 - 162
35 - 82105 - 15285 - 132
Neutral Nature 100300 - 394155 - 249225 - 319
65 - 159205 - 299165 - 259
Beneficial Nature 50155 - 20288 - 139126 - 178
38 - 90115 - 16793 - 145
Beneficial Nature 100300 - 394170 - 273247 - 350
71 - 174225 - 328181 - 284

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
080waterpsychic
HeightWeightGender
1.6m78.5kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Slowpoke
Slowpoke
--
Slowbro
Slowbro
Level 37
Slowking
Slowking
Level tradeking'srock

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1/2xWater1/2x
Grass2xElectric2xIce1/2x
Fighting1/2xPoison1Ground1
Flying1Psychic1/2xBug2x
Rock1Ghost2xDragon1
Dark2xSteel1/2xFairy1

Location / How to get

Location

SunKala'e Bay (SOS Only)
MoonKala'e Bay (SOS Only)

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Withdraw-water----40
other
The user withdraws its body into its hard shell, raising its Defense stat.
Heal Pulse-psychic----10
other
The user emits a healing pulse that restores the target's HP by up to half of its max HP.
Curse-ghost----10
other
A move that works differently for the Ghost type than for all other types.
Yawn-normal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Growl-normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Growl5normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Water Gun9water4010025
special
The target is blasted with a forceful shot of water.
Confusion14psychic5010025
special
The target is hit by a weak telekinetic force. This may also confuse the target.(10%)
Disable19normal--10020
other
For four turns, this move prevents the target from using the move it last used.
Headbutt23normal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Water Pulse28water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Zen Headbutt32psychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Slack Off36normal----10
other
The user slacks off, restoring its own HP by up to half of its max HP.
Amnesia43psychic----20
other
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Psychic49psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Rain Dance55water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Psych Up62normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Heal Pulse68psychic----10
other
The user emits a healing pulse that restores the target's HP by up to half of its max HP.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
ScaldTM55water8010015
special
The user shoots boiling hot water at its target. This may also leave the target with a burn.(30%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Belly Drumnormal----10
other
The user maximizes its Attack stat in exchange for HP equal to half its max HP.
Future Sightpsychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Stompnormal6510020
physical
The target is stomped with a big foot. This may also make the target flinch.(30%)
Mud Sportground----15
other
The user kicks up mud on the battlefield. This weakens Electric-type moves for five turns.
Sleep Talknormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Snorenormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Me Firstnormal??--20
other
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
Blocknormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Zen Headbuttpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Wonder Roompsychic----10
other
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
Belchpoison1209010
special
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison190--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Inferno Overdrivefire185--1
special
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Hydro Vortexwater175--1
special
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Bloom Doomgrass160--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Shattered Psychepsychic160(Phy)/190(Spe)--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark100--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
After YouMove Tutor - ORASnormal----15
other
The user helps the target and makes it use its move right after the user.
Aqua TailMove Tutor - ORASwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
Drain PunchMove Tutor - ORASfighting7510010
physical
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron DefenseMove Tutor - ORASsteel----15
other
The user hardens its body's surface like iron, sharply raising its Defense stat.
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
RecycleMove Tutor - ORASnormal----10
other
The user recycles a held item that has been used in battle so it can be used again.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Skill SwapMove Tutor - ORASpsychic----10
other
The user employs its psychic power to exchange Abilities with the target.
TrickMove Tutor - ORASpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
TelekinesisGen V TM19psychic----15
other
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
BrineGen IV TM55water6510010
special
If the target's HP is half or less, this attack will hit with double the power.
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
AvalancheGen IV TM72ice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Fury CutterMove Tutor - PtHGSSbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Dream EaterMove Tutor - FRLGpsychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Thunder WaveMove Tutor - FRLGelectric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
SubstituteMove Tutor - FRLGnormal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
Psych UpMove Tutor - Emeraldnormal----10
other
The user hypnotizes itself into copying any stat change made by the target.
SnoreMove Tutor - Emeraldnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Icy WindMove Tutor - Emeraldice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slapMove Tutor - Emeraldground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Ice PunchMove Tutor - Emeraldice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
SwaggerMove Tutor - Emeraldnormal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkMove Tutor - Emeraldnormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SwiftMove Tutor - Emeraldnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Fury CutterMove Tutor - Emeraldbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
NightmareMove Tutor - XDghost--10015
other
A sleeping target sees a nightmare that inflicts some damage every turn.
Take DownGen I TM09normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Bubble BeamGen I TM11water6510020
special
A spray of bubbles is forcefully ejected at the target. This may also lower its Speed stat.(10%)
Pay DayGen I TM16normal4010020
physical
Numerous coins are hurled at the target to inflict damage. Money is earned after the battle.
SubmissionGen I TM17fighting808020
physical
The user grabs the target and recklessly dives for the ground. This also damages the user a little.
RageGen I TM20normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
FissureGen I TM27ground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
TeleportGen I TM30psychic----20
other
Use it to flee from any wild Pokémon.
ReflectGen I TM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
BideGen I TM34normal??--10
physical
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Skull BashGen I TM40normal13010010
physical
The user tucks in its head to raise its Defense stat on the first turn, then rams the target on the next turn.(100%)
PsywaveGen I TM46psychic??10015
special
The target is attacked with an odd psychic wave. The attack varies in intensity.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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