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Type: Null DB: stats, moves, locations & evolution

Details of Type: Null : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Type: Null: Stats and Abilities

Type: Null

Base Stats

HP95Att95Def95
Spd59Sp. Att95Sp. Def95

Abilities

Battle Armor Opponent’s moves cannot Critical Hit.

QR Code

Type: Null

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50155 - 20290 - 13290 - 132
57 - 9990 - 13290 - 132
Hindering Nature 100300 - 394175 - 260175 - 260
110 - 195175 - 260175 - 260
Neutral Nature 50155 - 202100 - 147100 - 147
64 - 111100 - 147100 - 147
Neutral Nature 100300 - 394195 - 289195 - 289
123 - 217195 - 289195 - 289
Beneficial Nature 50155 - 202110 - 161110 - 161
70 - 122110 - 161110 - 161
Beneficial Nature 100300 - 394214 - 317214 - 317
135 - 238214 - 317214 - 317

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
772normal
HeightWeightGender
1.9m120.5kgType: Null is Genderless:100%

Evolution Chart

PokemonEvolution condition
Type: Null
Type: Null
--
Silvally
Silvally
Level happiness

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting2xPoison1Ground1
Flying1Psychic1Bug1
Rock1Ghost0xDragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunGift from Gladion in the Aether Paradise
MoonGift from Gladion in the Aether Paradise

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Rage5normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Pursuit10dark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Imprison15psychic----10
other
If opposing Pokémon know any move also known by the user, they are prevented from using it.
Aerial Ace20flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
Crush Claw25normal759510
physical
The user slashes the target with hard and sharp claws. This may also lower the target's Defense stat.(50%)
Scary Face30normal--10010
other
The user frightens the target with a scary face to harshly lower its Speed stat.
X-Scissor35bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Take Down40normal908520
physical
A reckless, full-body charge attack for slamming into the target. This also damages the user a little.
Metal Sound45steel--8540
other
A horrible sound like scraping metal harshly lowers the target's Sp. Def stat.
Iron Head50steel8010015
physical
The user slams the target with its steel-hard head. This may also make the target flinch.(30%)
Double Hit55normal359010
physical
The user slams the target with a long tail, vines, or a tentacle. The target is hit twice in a row.
Air Slash60flying759515
special
The user attacks with a blade of air that slices even the sky. This may also make the target flinch.(30%)
Punishment65dark??1005
physical
The more the target has powered up with stat changes, the greater the move's power.
Razor Wind70normal8010010
special
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Tri Attack75normal8010010
special
The user strikes with a simultaneous three-beam attack. May also burn, freeze, or paralyze the target.(20%)
Double-Edge80normal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Heal Block85psychic--10015
other
For five turns, the user prevents the opposing team from using any moves, Abilities, or held items that recover HP.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
Dragon ClawTM02dragon8010015
physical
The user slashes the target with huge sharp claws.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
SandstormTM37rock----10
other
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Flame ChargeTM43fire5010020
physical
Cloaking itself in flame, the user attacks. Then, building up more power, the user raises its Speed stat.(100%)
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
U-turnTM89bug7010020
physical
After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/160(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrikeflying120(Phy)/140(Spe)--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug160--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost140--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel160--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Inferno Overdrivefire100--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Devastating Drakedragon160--1
physical
The user materializes its aura using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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