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Shelmet DB: stats, moves, locations & evolution
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Shelmet DB: stats, moves, locations & evolution
Details of Shelmet : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016
Table of contents
Shelmet: Stats and Abilities
Pokedex and Evolution
Type Effectiveness
Location / How to get
Moves
Shelmet: Stats and Abilities
Base Stats
HP
50
Att
40
Def
85
Spd
25
Sp. Att
40
Sp. Def
65
Abilities
Hydration
All status problems
Shell Armor
Opponent’s moves cannot Critical Hit.
Overcoat
(hidden)
Protects Pokémon from Weather Effects and Powder moves such as Sleep Powder, Poison Powder etc.
QR Code
Max Stats
Max Stats
Level
HP
Att
Def
Spd
Sp.Att
Sp.Def
Hindering Nature
50
110 - 157
40 - 82
81 - 123
27 - 69
40 - 82
63 - 105
Hindering Nature
100
210 - 304
76 - 161
157 - 242
49 - 134
76 - 161
121 - 206
Neutral Nature
50
110 - 157
45 - 92
90 - 137
30 - 77
45 - 92
70 - 117
Neutral Nature
100
210 - 304
85 - 179
175 - 269
55 - 149
85 - 179
135 - 229
Beneficial Nature
50
110 - 157
49 - 101
99 - 150
33 - 84
49 - 101
77 - 128
Beneficial Nature
100
210 - 304
93 - 196
192 - 295
60 - 163
93 - 196
148 - 251
Pokedex and Evolution
Pokedex
National No.
Type 1
Type 2
616
Height
Weight
Gender
0.4m
7.7kg
Male ♂:50%
Female ♀:5:50%
Evolution Chart
Pokemon
Evolution condition
Shelmet
--
Accelgor
Level trade588
Type Effectiveness
Resistance/Weaknesses Chart
1
2x
1
1/2x
1
1
1/2x
1
1/2x
2x
1
1
2x
1
1
1
1
1
Location / How to get
Location
Sun
Moon
Moves
Learn by leveling up
Move
Level
Type
Att.
Acc.
PP
Category
Description
Absorb
-
20
100
25
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Acid
4
40
100
30
The opposing Pokémon are attacked with a spray of harsh acid. This may also lower their Sp. Def stat.(10%)
Bide
8
??
--
10
The user endures attacks for two turns, then strikes back to cause double the damage taken.
Curse
13
--
--
10
A move that works differently for the Ghost type than for all other types.
Struggle Bug
16
50
100
20
While resisting, the user attacks the opposing Pokémon. This lowers the Sp. Atk stat of those hit.(100%)
Mega Drain
20
40
100
15
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Yawn
25
--
--
10
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Protect
28
--
--
10
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Acid Armor
32
--
--
20
The user alters its cellular structure to liquefy itself, sharply raising its Defense stat.
Giga Drain
37
75
100
10
A nutrient-draining attack. The user's HP is restored by half the damage taken by the target.
Body Slam
40
85
100
15
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Bug Buzz
44
90
100
10
The user generates a damaging sound wave by vibration. This may also lower the target's Sp. Def stat.(10%)
Recover
49
--
--
10
Restoring its own cells, the user restores its own HP by half of its max HP.
Guard Swap
50
--
--
10
The user employs its psychic power to switch changes to its Defense and Sp. Def stats with the target.
Final Gambit
56
??
100
5
The user risks everything to attack its target. The user faints but does damage equal to its HP.
More Moves
Learn by TM
Move
TM
Type
Att.
Acc.
PP
Category
Description
Toxic
TM06
--
90
10
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Venoshock
TM09
65
100
10
The user drenches the target in a special poisonous liquid. This move's power is doubled if the target is poisoned.
Hidden Power
TM10
60
100
15
A unique attack that varies in type depending on the Pokémon using it.
Protect
TM17
--
--
10
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain Dance
TM18
--
--
5
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
Frustration
TM21
??
100
20
This full-power attack grows more powerful the less the user likes its Trainer.
Return
TM27
??
100
20
This full-power attack grows more powerful the more the user likes its Trainer.
Leech Life
TM28
80
100
10
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
Double Team
TM32
--
--
15
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Sludge Bomb
TM36
90
100
10
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
Facade
TM42
70
100
20
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
Rest
TM44
--
--
10
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Attract
TM45
--
100
15
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
Round
TM48
60
100
15
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Energy Ball
TM53
90
100
10
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
Infestation
TM83
20
100
20
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
Swagger
TM87
--
85
15
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep Talk
TM88
--
--
10
While it is asleep, the user randomly uses one of the moves it knows.
Substitute
TM90
--
--
10
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Confide
TM100
--
--
20
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)
More Moves
Learn by bleeding (egg moves)
Move
Type
Att.
Acc.
PP
Category
Description
Endure
--
--
10
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Baton Pass
--
--
40
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Double-Edge
120
100
15
A reckless, life-risking tackle. This also damages the user quite a lot.
Encore
--
100
5
The user compels the target to keep using the move it encored for three turns.
Guard Split
--
--
10
The user employs its psychic power to average its Defense and Sp. Def stats with those of the target.
Mind Reader
--
--
5
The user senses the target's movements with its mind to ensure its next attack does not miss the target.
Mud-Slap
20
100
10
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Spikes
--
--
20
The user lays a trap of spikes at the opposing team's feet. The trap hurts Pokémon that switch into battle.
Feint
30
100
10
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Pursuit
40
100
20
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Details of Shelmet's egg moves
More Moves
Z Moves
Move
Type
Max Att.
Acc.
PP
Category
Description
Breakneck Blitz
190(Phy)/120(Spe)
--
1
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummeling
180
--
1
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpour
175
--
1
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rage
100
--
1
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Savage Spin-Out
160(Phy)/175(Spe)
--
1
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Bloom Doom
175
--
1
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Black Hole Eclipse
100
--
1
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
More Moves
Transfer Only Moves
Move
Method
Type
Att.
Acc.
PP
Category
Description
Secret Power
Gen VI TM94 (ΩRαS)
70
100
20
The additional effects of this attack depend upon where it was used.(30%)
Bug Bite
Move Tutor - ORAS
60
100
20
The user bites the target. If the target is holding a Berry, the user eats it and gains its effect.
Gastro Acid
Move Tutor - ORAS
--
100
10
The user hurls up its stomach acids on the target. The fluid eliminates the effect of the target's Ability.
Signal Beam
Move Tutor - ORAS
75
100
15
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
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Steel-type Pokemon
2
Where do I catch these
Froakie : egg moves / learn by breeding
1
deez
Ash's Greninja
7
good
Dragon-type Pokemon
1
Ty very useful
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