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Mimikyu DB: stats, moves, locations & evolution

Details of Mimikyu : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Mimikyu: Stats and Abilities

Mimikyu

Base Stats

HP55Att90Def80
Spd96Sp. Att50Sp. Def105

Abilities

Disguise Once per battle, the shroud that covers the Pokémon can protect it from an attack.

QR Code

Mimikyu

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50115 - 16285 - 12776 - 118
90 - 13349 - 9199 - 141
Hindering Nature 100220 - 314166 - 251148 - 233
177 - 26194 - 179193 - 278
Neutral Nature 50115 - 16295 - 14285 - 132
101 - 14855 - 102110 - 157
Neutral Nature 100220 - 314185 - 279165 - 259
197 - 291105 - 199215 - 309
Beneficial Nature 50115 - 162104 - 15693 - 145
111 - 16260 - 112121 - 172
Beneficial Nature 100220 - 314203 - 306181 - 284
216 - 320115 - 218236 - 339

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
778ghostfairy
HeightWeightGender
0.2m0.7kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Mimikyu
Mimikyu
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal0xFire1Water1
Grass1Electric1Ice1
Fighting0xPoison1Ground1
Flying1Psychic1Bug1/4x
Rock1Ghost2xDragon0x
Dark1Steel2xFairy1

Location / How to get

Location

SunThrifty Megamart
MoonThrifty Megamart

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Wood Hammer-grass12010015
physical
The user slams its rugged body into the target to attack. This also damages the user quite a lot.
Splash-normal----40
other
The user just flops and splashes around to no effect at all...
Scratch-normal4010035
physical
Hard, pointed, sharp claws rake the target to inflict damage.
Astonish-ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Copycat-normal----20
other
The user mimics the move used immediately before it. The move fails if no other move has been used yet.
Double Team5normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Baby-Doll Eyes10fairy--10030
other
The user stares at the target with its baby-doll eyes, which lowers its Attack stat. This move always goes first.
Shadow Sneak14ghost4010030
physical
The user extends its shadow and attacks the target from behind. This move always goes first.
Mimic19normal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Feint Attack23dark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Charm28fairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Slash32normal7010020
physical
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Shadow Claw37ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Hone Claws41dark----15
other
The user sharpens its claws to boost its Attack stat and accuracy.
Play Rough46fairy909010
physical
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%)
Pain Split50normal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bulk UpTM08fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
SafeguardTM20normal----25
other
The user creates a protective field that prevents status conditions for five turns.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Leech LifeTM28bug8010010
physical
The user drains the target's blood. The user's HP is restored by half the damage taken by the target.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
EmbargoTM63dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
InfestationTM83bug2010020
special
The target is infested and attacked for four to five turns. The target can't flee during this time.(100%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Grudgeghost----5
other
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out.
Destiny Bondghost----5
other
After using this move, if the user faints, the Pokémon that landed the knockout hit also faints. Its chance of failing rises if it is used in succession.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Nightmareghost--10015
other
A sleeping target sees a nightmare that inflicts some damage every turn.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Savage Spin-Outbug160(Phy)/100(Spe)--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost140(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass190--1
physical
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic180--1
special
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy175(Phy)/160(Spe)--1
physical
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

Recycle is not a TM in Sun and Moon. But it is in Diamond and Pearl.
Does the to pec has to be male or female?
Great thanks
Z-Move 2
I think we need a special z move for magearna
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