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Walrein DB: stats, moves, locations & evolution

Details of Walrein : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Walrein: Stats and Abilities

Walrein

Base Stats

HP110Att80Def90
Spd65Sp. Att95Sp. Def90

Abilities

Thick Fat Fire and Ice-type moves deal 50% damage.
Ice Body HP is restored by 1/16th of maximum HP when its hailing.
Oblivious
(hidden)
The Pokémon cannot be under the Attract condition, or be taunted, while having this ability.

QR Code

Walrein

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50170 - 21776 - 11885 - 127
63 - 10590 - 13285 - 127
Hindering Nature 100330 - 424148 - 233166 - 251
121 - 206175 - 260166 - 251
Neutral Nature 50170 - 21785 - 13295 - 142
70 - 117100 - 14795 - 142
Neutral Nature 100330 - 424165 - 259185 - 279
135 - 229195 - 289185 - 279
Beneficial Nature 50170 - 21793 - 145104 - 156
77 - 128110 - 161104 - 156
Beneficial Nature 100330 - 424181 - 284203 - 306
148 - 251214 - 317203 - 306

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
365icewater
HeightWeightGender
1.4m150.6kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Spheal
Spheal
--
Sealeo
Sealeo
Level 32
Walrein
Walrein
Level 44

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1/2x
Grass2xElectric2xIce1/4x
Fighting2xPoison1Ground1
Flying1Psychic1Bug1
Rock2xGhost1Dragon1
Dark1Steel1Fairy1

Location / How to get

Location

SunEvolve Sealeo
MoonEvolve Sealeo

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Ice Fang-ice659515
physical
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%)
Swagger-normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Crunch-dark8010015
physical
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%)
Defense Curl-normal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Powder Snow-ice4010025
special
The user attacks with a chilling gust of powdery snow. This may also freeze the opposing Pokémon.(10%)
Growl-normal--10040
other
The user growls in an endearing way, making opposing Pokémon less wary. This lowers their Attack stat.
Water Gun-water4010025
special
The target is blasted with a forceful shot of water.
Rollout7rock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Encore7normal--1005
other
The user compels the target to keep using the move it encored for three turns.
Ice Ball13ice309020
physical
The user attacks the target for five turns. The move's power increases each time it hits.
Brine19water6510010
special
If the target's HP is half or less, this attack will hit with double the power.
Aurora Beam19ice6510020
special
The target is hit with a rainbow-colored beam. This may also lower the target's Attack stat.(10%)
Body Slam25normal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Rest31psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Snore31normal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Hail38ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Blizzard49ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Sheer Cold60ice??305
special
The target faints instantly. It's less likely to hit the target if it's used by Pokémon other than Ice types.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Frost BreathTM79ice609010
special
The user blows its cold breath on the target. This attack always results in a critical hit.(100%)
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SurfTM94water9010015
special
The user attacks everything around it by swamping its surroundings with a giant wave.
WaterfallTM98water8010015
physical
The user charges at the target and may make it flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Water Sportwater----15
other
The user soaks the battlefield with water. This weakens Fire-type moves for five turns.
Stockpilenormal----20
other
The user charges up power and raises both its Defense and Sp. Def stats. The move can be used three times.
Swallownormal----10
other
The power stored using the move Stockpile is absorbed by the user to heal its HP. Storing more power heals more HP.
Spit Upnormal??10010
special
The power stored using the move Stockpile is released at once in an attack. The more power is stored, the greater the move's power.
Yawnnormal----10
other
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Fissureground??305
physical
The user opens up a fissure in the ground and drops the target in. The target faints instantly if this attack hits.
Signal Beambug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
Aqua Ringwater----20
other
The user envelops itself in a veil made of water. It regains some HP every turn.
Rolloutrock309020
physical
The user continually rolls into the target over five turns. It becomes more powerful each time it hits.
Sleep Talknormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Water Pulsewater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Belly Drumnormal----10
other
The user maximizes its Attack stat in exchange for HP equal to half its max HP.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock140--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug140--1
special
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Hydro Vortexwater160(Phy)/175(Spe)--1
physical
The user creates a huge whirling current using its Z-Power to swallow the target with full force. The power varies, depending on the original move.
Subzero Slammerice120(Phy)/185(Spe)--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
DiveGen VI HM07 (ΩRαS)water8010010
physical
Diving on the first turn, the user floats up and attacks on the next turn.
Aqua TailMove Tutor - ORASwater909010
physical
The user attacks by swinging its tail as if it were a vicious wave in a raging storm.
BlockMove Tutor - ORASnormal----5
other
The user blocks the target's way with arms spread wide to prevent escape.
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron HeadMove Tutor - ORASsteel8010015
physical
The user slams the target with its steel-hard head. This may also make the target flinch.(30%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Super FangMove Tutor - ORASnormal??9010
physical
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
AvalancheGen IV TM72ice6010010
physical
The power of this attack move is doubled if the user has been hurt by the target in the same turn.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
WhirlpoolGen IV HM05 HGSSwater358515
special
The user traps the target in a violent swirling whirlpool for four to five turns.(100%)
Fury CutterMove Tutor - PtHGSSbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

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