HP | 64 | Att | 51 | Def | 23 |
Spd | 28 | Sp. Att | 51 | Sp. Def | 23 |
Soundproof | Unaffected by sound moves. If this Pokémon switches out with Baton Pass, Perish Song against the switched out will not be nullified. |
Rattled (hidden) | Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move |
Max Stats | Level | HP | Att | Def |
Spd | Sp.Att | Sp.Def | ||
Hindering Nature | 50 | 124 - 171 | 50 - 92 | 25 - 67 |
29 - 72 | 50 - 92 | 25 - 67 | ||
Hindering Nature | 100 | 238 - 332 | 96 - 180 | 45 - 130 |
54 - 139 | 96 - 180 | 45 - 130 | ||
Neutral Nature | 50 | 124 - 171 | 56 - 103 | 28 - 75 |
33 - 80 | 56 - 103 | 28 - 75 | ||
Neutral Nature | 100 | 238 - 332 | 107 - 201 | 51 - 145 |
61 - 155 | 107 - 201 | 51 - 145 | ||
Beneficial Nature | 50 | 124 - 171 | 61 - 113 | 30 - 82 |
36 - 88 | 61 - 113 | 30 - 82 | ||
Beneficial Nature | 100 | 238 - 332 | 117 - 221 | 56 - 159 |
67 - 170 | 117 - 221 | 56 - 159 |
1 | 1 | 1 | |||
1 | 1 | 1 | |||
2x | 1 | 1 | |||
1 | 1 | 1 | |||
1 | 0x | 1 | |||
1 | 1 | 1 |
Sun | |
Moon |
Move | Level | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Pound | - | 40 | 100 | 35 | |
The target is physically pounded with a long tail, a foreleg, or the like. | |||||
Echoed Voice | 4 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Astonish | 8 | 30 | 100 | 15 | |
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%) | |||||
Howl | 11 | -- | -- | 40 | |
The user howls loudly to raise its spirit, which raises its Attack stat. | |||||
Screech | 15 | -- | 85 | 40 | |
An earsplitting screech harshly lowers the target's Defense stat. | |||||
Supersonic | 18 | -- | 55 | 20 | |
The user generates odd sound waves from its body that confuse the target. | |||||
Stomp | 22 | 65 | 100 | 20 | |
The target is stomped with a big foot. This may also make the target flinch.(30%) | |||||
Uproar | 25 | 90 | 100 | 10 | |
The user attacks in an uproar for three turns. During that time, no Pokémon can fall asleep. | |||||
Roar | 29 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Rest | 32 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Sleep Talk | 36 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Hyper Voice | 39 | 90 | 100 | 10 | |
The user lets loose a horribly echoing shout with the power to inflict damage. | |||||
Synchronoise | 43 | 120 | 100 | 10 | |
Using an odd shock wave, the user inflicts damage on any Pokémon of the same type in the area around it. |
Move | TM | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Work Up | TM01 | -- | -- | 30 | |
The user is roused, and its Attack and Sp. Atk stats increase. | |||||
Roar | TM05 | -- | -- | 20 | |
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | |||||
Toxic | TM06 | -- | 90 | 10 | |
A move that leaves the target badly poisoned. Its poison damage worsens every turn. | |||||
Hidden Power | TM10 | 60 | 100 | 15 | |
A unique attack that varies in type depending on the Pokémon using it. | |||||
Sunny Day | TM11 | -- | -- | 5 | |
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves. | |||||
Ice Beam | TM13 | 90 | 100 | 10 | |
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%) | |||||
Blizzard | TM14 | 110 | 70 | 5 | |
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%) | |||||
Protect | TM17 | -- | -- | 10 | |
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession. | |||||
Rain Dance | TM18 | -- | -- | 5 | |
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves. | |||||
Frustration | TM21 | ?? | 100 | 20 | |
This full-power attack grows more powerful the less the user likes its Trainer. | |||||
Solar Beam | TM22 | 120 | 100 | 10 | |
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn. | |||||
Return | TM27 | ?? | 100 | 20 | |
This full-power attack grows more powerful the more the user likes its Trainer. | |||||
Shadow Ball | TM30 | 80 | 100 | 15 | |
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%) | |||||
Double Team | TM32 | -- | -- | 15 | |
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness. | |||||
Flamethrower | TM35 | 90 | 100 | 15 | |
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%) | |||||
Fire Blast | TM38 | 110 | 85 | 5 | |
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%) | |||||
Facade | TM42 | 70 | 100 | 20 | |
This attack move doubles its power if the user is poisoned, burned, or paralyzed. | |||||
Rest | TM44 | -- | -- | 10 | |
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions. | |||||
Attract | TM45 | -- | 100 | 15 | |
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack. | |||||
Round | TM48 | 60 | 100 | 15 | |
The user attacks the target with a song. Others can join in the Round to increase the power of the attack. | |||||
Echoed Voice | TM49 | 40 | 100 | 15 | |
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased. | |||||
Fling | TM56 | ?? | 100 | 10 | |
The user flings its held item at the target to attack. This move's power and effects depend on the item. | |||||
Swagger | TM87 | -- | 85 | 15 | |
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat. | |||||
Sleep Talk | TM88 | -- | -- | 10 | |
While it is asleep, the user randomly uses one of the moves it knows. | |||||
Substitute | TM90 | -- | -- | 10 | |
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy. | |||||
Confide | TM100 | -- | -- | 20 | |
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%) |
Move | Type | Att. | Acc. | PP |
Category | ||||
Description | ||||
Take Down | 90 | 85 | 20 | |
A reckless, full-body charge attack for slamming into the target. This also damages the user a little. | ||||
Snore | 50 | 100 | 15 | |
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%) | ||||
Extrasensory | 80 | 100 | 20 | |
The user attacks with an odd, unseeable power. This may also make the target flinch.(10%) | ||||
Smelling Salts | 70 | 100 | 10 | |
This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however. | ||||
Smokescreen | -- | 100 | 20 | |
The user releases an obscuring cloud of smoke or ink. This lowers the target's accuracy. | ||||
Endeavor | ?? | 100 | 5 | |
This attack move cuts down the target's HP to equal the user's HP. | ||||
Hammer Arm | 100 | 90 | 10 | |
The user swings and hits with its strong, heavy fist. It lowers the user's Speed, however.(100%) | ||||
Fake Tears | -- | 100 | 20 | |
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat. | ||||
Circle Throw | 60 | 90 | 10 | |
The target is thrown, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon. | ||||
Disarming Voice | 40 | -- | 15 | |
Letting out a charming cry, the user does emotional damage to opposing Pokémon. This attack never misses. |
Move | Type | Max Att. | Acc. | PP |
Category | ||||
Description | ||||
Breakneck Blitz | 175(Phy)/175(Spe) | -- | 1 | |
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move. | ||||
All-Out Pummeling | 180 | -- | 1 | |
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move. | ||||
Never-Ending Nightmare | 100(Phy)/160(Spe) | -- | 1 | |
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move. | ||||
Inferno Overdrive | 185 | -- | 1 | |
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move. | ||||
Bloom Doom | 190 | -- | 1 | |
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move. | ||||
Shattered Psyche | 190 | -- | 1 | |
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move. | ||||
Subzero Slammer | 185 | -- | 1 | |
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move. | ||||
Black Hole Eclipse | 100 | -- | 1 | |
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move. | ||||
Twinkle Tackle | 100 | -- | 1 | |
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move. |
Move | Method | Type | Att. | Acc. | PP |
Category | |||||
Description | |||||
Incinerate | Gen VI TM59 | 60 | 100 | 15 | |
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable. | |||||
Retaliate | Gen VI TM67 | 70 | 100 | 5 | |
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased. | |||||
Secret Power | Gen VI TM94 (ΩRαS) | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Fire Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with a fiery fist. This may also leave the target with a burn.(10%) | |||||
Ice Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an icy fist. This may also leave the target frozen.(10%) | |||||
Icy Wind | Move Tutor - ORAS | 55 | 95 | 15 | |
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%) | |||||
Shock Wave | Move Tutor - ORAS | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Thunder Punch | Move Tutor - ORAS | 75 | 100 | 15 | |
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%) | |||||
Water Pulse | Move Tutor - ORAS | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
Zen Headbutt | Move Tutor - ORAS | 80 | 90 | 15 | |
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%) | |||||
Water Pulse | Gen IV TM03 | 60 | 100 | 20 | |
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%) | |||||
Shock Wave | Gen IV TM34 | 60 | -- | 20 | |
The user strikes the target with a quick jolt of electricity. This attack never misses. | |||||
Secret Power | Gen IV TM43 | 70 | 100 | 20 | |
The additional effects of this attack depend upon where it was used.(30%) | |||||
Endure | Gen IV TM58 | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. | |||||
Captivate | Gen IV TM78 | -- | 100 | 20 | |
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat. | |||||
Natural Gift | Gen IV TM83 | ?? | 100 | 15 | |
The user draws power to attack by using its held Berry. The Berry determines the move's type and power. | |||||
Mud-slap | Move Tutor - PtHGSS | 20 | 100 | 10 | |
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%) | |||||
Rollout | Move Tutor - PtHGSS | 30 | 90 | 20 | |
The user continually rolls into the target over five turns. It becomes more powerful each time it hits. | |||||
Headbutt | Move Tutor - HGSS | 70 | 100 | 15 | |
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%) | |||||
Mega Punch | Move Tutor - FRLG | 80 | 85 | 20 | |
The target is slugged by a punch thrown with muscle-packed power. | |||||
Mega Kick | Move Tutor - FRLG | 120 | 75 | 5 | |
The target is attacked by a kick launched with muscle-packed power. | |||||
Body Slam | Move Tutor - FRLG | 85 | 100 | 15 | |
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%) | |||||
Double-edge | Move Tutor - FRLG | 120 | 100 | 15 | |
A reckless, life-risking tackle. This also damages the user quite a lot. | |||||
Counter | Move Tutor - FRLG | ?? | 100 | 20 | |
A retaliation move that counters any physical attack, inflicting double the damage taken. | |||||
Seismic Toss | Move Tutor - FRLG | ?? | 100 | 20 | |
The target is thrown using the power of gravity. It inflicts damage equal to the user's level. | |||||
Mimic | Move Tutor - FRLG | -- | -- | 10 | |
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out. | |||||
Dynamic Punch | Move Tutor - Emerald | 100 | 50 | 5 | |
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%) | |||||
Psych Up | Move Tutor - Emerald | -- | -- | 10 | |
The user hypnotizes itself into copying any stat change made by the target. | |||||
Endure | Move Tutor - Emerald | -- | -- | 10 | |
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession. |