Content

Snubbull DB: stats, moves, locations & evolution

Details of Snubbull : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Snubbull: Stats and Abilities

Snubbull

Base Stats

HP60Att80Def50
Spd30Sp. Att40Sp. Def40

Abilities

Intimidate Upon entering battle, the opponent’s Attack lowers one stage. In a Double Battle, both opponents’ Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected. In a link battle, if both sides switch on the same turn, and first player sends out a Pokémon with Intimidate, the opponent’s Attack will be lowered before the opponent’s Pokémon switches.
Run Away Except for trainer battles, can always run from battle. Cannot run during Mean Look or Block or when the opponent is trapping with the Arena Trap, Magnet Pull, or Shadow Tag ability.
Rattled
(hidden)
Speed is raised by one stage when the Pokémon is hit by a Bug-type, Ghost-type or Dark-type move

QR Code

Snubbull

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50120 - 16776 - 11849 - 91
31 - 7340 - 8240 - 82
Hindering Nature 100230 - 324148 - 23394 - 179
58 - 14376 - 16176 - 161
Neutral Nature 50120 - 16785 - 13255 - 102
35 - 8245 - 9245 - 92
Neutral Nature 100230 - 324165 - 259105 - 199
65 - 15985 - 17985 - 179
Beneficial Nature 50120 - 16793 - 14560 - 112
38 - 9049 - 10149 - 101
Beneficial Nature 100230 - 324181 - 284115 - 218
71 - 17493 - 19693 - 196

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
209fairy
HeightWeightGender
0.6m7.8kgMale ♂:25%
Female ♀:7:75%

Evolution Chart

PokemonEvolution condition
Snubbull
Snubbull
--
Granbull
Granbull
Level 23

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1/2xPoison2xGround1
Flying1Psychic1Bug1/2x
Rock1Ghost1Dragon0x
Dark1/2xSteel2xFairy1

Location / How to get

Location

SunBreed Granbull
MoonBreed Granbull

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Ice Fang-ice659515
physical
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%)
Fire Fang-fire659515
physical
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.(20%)
Thunder Fang-electric659515
physical
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%)
Tackle-normal4010035
physical
A physical attack in which the user charges and slams into the target with its whole body.
Scary Face-normal--10010
other
The user frightens the target with a scary face to harshly lower its Speed stat.
Tail Whip-normal--10030
other
The user wags its tail cutely, making opposing Pokémon less wary and lowering their Defense stat.
Charm-fairy--10020
other
The user gazes at the target rather charmingly, making it less wary. This harshly lowers its Attack stat.
Bite7dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Lick13ghost3010030
physical
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis.(30%)
Headbutt19normal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Roar25normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Rage31normal2010020
physical
As long as this move is in use, the power of rage raises the Attack stat each time the user is hit in battle.
Play Rough37fairy909010
physical
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%)
Payback43dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Crunch49dark8010015
physical
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Work UpTM01normal----30
other
The user is roused, and its Attack and Sp. Atk stats increase.
RoarTM05normal----20
other
The target is scared off, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Bulk UpTM08fighting----20
other
The user tenses its muscles to bulk up its body, raising both its Attack and Defense stats.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
Solar BeamTM22grass12010010
special
In this two-turn attack, the user gathers light, then blasts a bundled beam on the next turn.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
EarthquakeTM26ground10010010
physical
The user sets off an earthquake that strikes every Pokémon around it.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
Sludge BombTM36poison9010010
special
Unsanitary sludge is hurled at the target. This may also poison the target.(30%)
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
OverheatTM50fire130905
special
The user attacks the target at full power. The attack's recoil harshly lowers the user's Sp. Atk stat.(100%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Wild ChargeTM93electric9010015
physical
The user shrouds itself in electricity and smashes into its target. This also damages the user a little.
SnarlTM95dark559515
special
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%)
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Metronomenormal----10
other
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Feint Attackdark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Presentnormal??9015
physical
The user attacks by giving the target a gift with a hidden trap. It restores HP sometimes, however.
Crunchdark8010015
physical
The user crunches up the target with sharp fangs. This may also lower the target's Defense stat.(20%)
Heal Bellnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Snorenormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Smelling Saltsnormal7010010
physical
This attack's power is doubled when used on a target with paralysis. This also cures the target's paralysis, however.
Close Combatfighting1201005
physical
The user fights the target up close without guarding itself. This also lowers the user's Defense and Sp. Def stats.(100%)
Ice Fangice659515
physical
The user bites with cold-infused fangs. This may also make the target flinch or leave it frozen.(20%)
Fire Fangfire659515
physical
The user bites with flame-cloaked fangs. This may also make the target flinch or leave it with a burn.(20%)
Thunder Fangelectric659515
physical
The user bites with electrified fangs. This may also make the target flinch or leave it with paralysis.(20%)
Focus Punchfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Double-Edgenormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Mimicnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
Fake Tearsdark--10020
other
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal190(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting200--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Acid Downpourpoison175--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground180--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost100(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Inferno Overdrivefire120(Phy)/195(Spe)--1
physical
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Bloom Doomgrass190--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric175(Phy)/185(Spe)--1
physical
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Subzero Slammerice120--1
physical
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160(Phy)/100(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy175(Phy)/160(Spe)--1
physical
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Fire PunchMove Tutor - ORASfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Hyper VoiceMove Tutor - ORASnormal9010010
special
The user lets loose a horribly echoing shout with the power to inflict damage.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Last ResortMove Tutor - ORASnormal1401005
physical
This move can be used only after the user has used all the other moves it knows in the battle.
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Super FangMove Tutor - ORASnormal??9010
physical
The user chomps hard on the target with its sharp front fangs. This cuts the target's HP in half.
SuperpowerMove Tutor - ORASfighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Water PulseMove Tutor - ORASwater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Take DownBW Lv. 37normal908520
physical
BW2 Lv. 37
Water PulseGen IV TM03water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
MetronomeMove Tutor - FRLGnormal----10
other
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Thunder WaveMove Tutor - FRLGelectric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
SubstituteMove Tutor - FRLGnormal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
SnoreMove Tutor - Emeraldnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Mud-slapMove Tutor - Emeraldground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
Ice PunchMove Tutor - Emeraldice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
SwaggerMove Tutor - Emeraldnormal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkMove Tutor - Emeraldnormal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
Defense CurlMove Tutor - Emeraldnormal----40
other
The user curls up to conceal weak spots and raise its Defense stat.
Thunder PunchMove Tutor - Emeraldelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

Recycle is not a TM in Sun and Moon. But it is in Diamond and Pearl.
Does the to pec has to be male or female?
Great thanks
Z-Move 2
I think we need a special z move for magearna
> Go to the latest comments

QA

Another Game Site