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Sableye DB: stats, moves, locations & evolution

Details of Sableye : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Sableye: Stats and Abilities

Sableye

Base Stats

HP50Att75Def75
Spd50Sp. Att65Sp. Def65

Abilities

Keen Eye Opponent cannot lower this Pokémon’s accuracy. The Pokémon ignores evasion boosts of the opponent
Stall The Pokémon always attacks last.
Prankster
(hidden)
Status category moves have their Speed Priority increased by 1. Moves increased by this that are used on Dark-type opponents will fail.

QR Code

Sableye

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50110 - 15772 - 11472 - 114
49 - 9163 - 10563 - 105
Hindering Nature 100210 - 304139 - 224139 - 224
94 - 179121 - 206121 - 206
Neutral Nature 50110 - 15780 - 12780 - 127
55 - 10270 - 11770 - 117
Neutral Nature 100210 - 304155 - 249155 - 249
105 - 199135 - 229135 - 229
Beneficial Nature 50110 - 15788 - 13988 - 139
60 - 11277 - 12877 - 128
Beneficial Nature 100210 - 304170 - 273170 - 273
115 - 218148 - 251148 - 251

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
302darkghost
HeightWeightGender
0.5m11.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Sableye
Sableye
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal0xFire1Water1
Grass1Electric1Ice1
Fighting0xPoison1/2xGround1
Flying1Psychic0xBug1
Rock1Ghost1Dragon1
Dark1Steel1Fairy2x

Location / How to get

Location

SunTen Carat Hill (SOS Only), Vast Poni Canyon (SOS Only)
MoonTen Carat Hill (SOS Only), Vast Poni Canyon (SOS Only)

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Scratch-normal4010035
physical
Hard, pointed, sharp claws rake the target to inflict damage.
Foresight4normal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Night Shade6ghost??10015
special
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level.
Astonish9ghost3010015
physical
The user attacks the target while shouting in a startling fashion. This may also make the target flinch.(30%)
Fury Swipes11normal188015
physical
The target is raked with sharp claws or scythes quickly two to five times in a row.
Detect14fighting----5
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Shadow Sneak16ghost4010030
physical
The user extends its shadow and attacks the target from behind. This move always goes first.
Feint Attack19dark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Fake Out21normal4010010
physical
This attack hits first and makes the target flinch. It only works the first turn the user is in battle.(100%)
Punishment24dark??1005
physical
The more the target has powered up with stat changes, the greater the move's power.
Knock Off26dark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Shadow Claw29ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
Confuse Ray31ghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Zen Headbutt34psychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Power Gem36rock8010020
special
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Shadow Ball39ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Foul Play41dark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Quash44dark--10015
other
The user suppresses the target and makes its move go last.
Mean Look46normal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
Low SweepTM47fighting6510020
physical
The user makes a swift attack on the target's legs, which lowers the target's Speed stat.(100%)
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
QuashTM60dark--10015
other
The user suppresses the target and makes its move go last.
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
EmbargoTM63dark--10015
other
This move prevents the target from using its held item for five turns. Its Trainer is also prevented from using items on it.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Poison JabTM84poison8010020
physical
The target is stabbed with a tentacle or arm steeped in poison. This may also poison the target.(30%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SnarlTM95dark559515
special
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%)
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
Dazzling GleamTM99fairy8010010
special
The user damages opposing Pokémon by emitting a powerful flash.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Recovernormal----10
other
Restoring its own cells, the user restores its own HP by half of its max HP.
Moonlightfairy----5
other
The user restores its own HP. The amount of HP regained varies with the weather.
Nasty Plotdark----20
other
The user stimulates its brain by thinking bad thoughts. This sharply raises the user's Sp. Atk stat.
Flatterdark--10015
other
Flattery is used to confuse the target. However, this also raises the target's Sp. Atk stat.
Feintnormal3010010
physical
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Sucker Punchdark701005
physical
This move enables the user to attack first. This move fails if the target is not readying an attack.
Trickpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
Captivatenormal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Mean Looknormal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Metal Burststeel??10010
physical
The user retaliates with much greater force against the opponent that last inflicted damage on it.
Imprisonpsychic----10
other
If opposing Pokémon know any move also known by the user, they are prevented from using it.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal160(Phy)/120(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison160--1
physical
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Continental Crushrock120(Phy)/160(Spe)--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost140(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Corkscrew Crashsteel100--1
physical
The user spins very fast and rams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic160(Phy)/180(Spe)--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark175(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy160--1
special
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Hone ClawsGen VI TM01dark----15
other
The user sharpens its claws to boost its Attack stat and accuracy.
DigGen VI TM28ground8010010
physical
The user burrows, then attacks on the next turn.
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
Fire PunchMove Tutor - ORASfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
GravityMove Tutor - ORASpsychic----5
other
Enables Flying-type Pokémon or Pokémon with the Levitate Ability to be hit by Ground-type moves. Flying moves can't be used.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Low KickMove Tutor - ORASfighting??10020
physical
A powerful low kick that makes the target fall over. The heavier the target, the greater the move's power.
Magic CoatMove Tutor - ORASpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Pain SplitMove Tutor - ORASnormal----20
other
The user adds its HP to the target's HP, then equally shares the combined HP with the target.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnatchMove Tutor - ORASdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SpiteMove Tutor - ORASghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
Water PulseMove Tutor - ORASwater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Wonder RoomMove Tutor - ORASpsychic----10
other
The user creates a bizarre area in which Pokémon's Defense and Sp. Def stats are swapped for five turns.
TelekinesisGen V TM19psychic----15
other
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Water PulseGen IV TM03water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Fury CutterMove Tutor - PtHGSSbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
Ominous WindMove Tutor - PtHGSSghost601005
special
The user blasts the target with a gust of repulsive wind. This may also raise all the user's stats at once.(20%)
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
MetronomeMove Tutor - FRLGnormal----10
other
The user waggles a finger and stimulates its brain into randomly using nearly any move.
Dynamic PunchMove Tutor - Emeraldfighting100505
physical
The user punches the target with full, concentrated power. This confuses the target if it hits.(100%)
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

Post

Comments are appreciated!

Comments

Commens and feedback

Ranking

Comments (updated every hour)

Recycle is not a TM in Sun and Moon. But it is in Diamond and Pearl.
Great thanks
Z-Move 2
I think we need a special z move for magearna
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