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Absol DB: stats, moves, locations & evolution

Details of Absol : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Absol: Stats and Abilities

Absol

Base Stats

HP65Att130Def60
Spd75Sp. Att75Sp. Def60

Abilities

Pressure When this Pokémon is hit by a move, the opponent’s PP lowers by 2 rather than 1.
Super Luck Raises the critical-hit ratio of moves by one level.
Justified
(hidden)
Attack is raised by one stage when the Pokémon is hit by a Dark-type move

QR Code

Absol

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50125 - 172121 - 16358 - 100
72 - 11472 - 11458 - 100
Hindering Nature 100240 - 334238 - 323112 - 197
139 - 224139 - 224112 - 197
Neutral Nature 50125 - 172135 - 18265 - 112
80 - 12780 - 12765 - 112
Neutral Nature 100240 - 334265 - 359125 - 219
155 - 249155 - 249125 - 219
Beneficial Nature 50125 - 172148 - 20071 - 123
88 - 13988 - 13971 - 123
Beneficial Nature 100240 - 334291 - 394137 - 240
170 - 273170 - 273137 - 240

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
359dark
HeightWeightGender
1.2m47.0kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Absol
Absol
--

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting2xPoison1Ground1
Flying1Psychic0xBug2x
Rock1Ghost1/2xDragon1
Dark1/2xSteel1Fairy2x

Location / How to get

Location

SunMount Lanakila, Tapu Village
MoonMount Lanakila, Tapu Village

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Perish Song-normal----5
other
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Future Sight-psychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Scratch-normal4010035
physical
Hard, pointed, sharp claws rake the target to inflict damage.
Feint-normal3010010
physical
This attack hits a target using a move such as Protect or Detect. This also lifts the effects of those moves.
Leer-normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Quick Attack-normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Leer4normal--10030
other
The user gives opposing Pokémon an intimidating leer that lowers the Defense stat.(100%)
Quick Attack7normal4010030
physical
The user lunges at the target at a speed that makes it almost invisible. This move always goes first.
Pursuit10dark4010020
physical
The power of this attack move is doubled if it's used on a target that's switching out of battle.
Taunt13dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Bite16dark6010025
physical
The target is bitten with viciously sharp fangs. This may also make the target flinch.(30%)
Double Team19normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
Slash22normal7010020
physical
The target is attacked with a slash of claws or blades. Critical hits land more easily.
Swords Dance25normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Night Slash29dark7010015
physical
The user slashes the target the instant an opportunity arises. Critical hits land more easily.
Detect33fighting----5
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Psycho Cut37psychic7010020
physical
The user tears at the target with blades formed by psychic power. Critical hits land more easily.
Me First41normal??--20
other
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
Sucker Punch45dark701005
physical
This move enables the user to attack first. This move fails if the target is not readying an attack.
Razor Wind49normal8010010
special
In this two-turn attack, blades of wind hit opposing Pokémon on the second turn. Critical hits land more easily.
Future Sight53psychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Perish Song57normal----5
other
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
HailTM07ice----10
other
The user summons a hailstorm lasting five turns. It damages all Pokémon except the Ice type.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Ice BeamTM13ice9010010
special
The target is struck with an icy-cold beam of energy. This may also leave the target frozen.(10%)
BlizzardTM14ice110705
special
A howling blizzard is summoned to strike opposing Pokémon. This may also leave the opposing Pokémon frozen.(10%)
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ThunderboltTM24electric9010015
special
A strong electric blast crashes down on the target. This may also leave the target with paralysis.(10%)
ThunderTM25electric1107010
special
A wicked thunderbolt is dropped on the target to inflict damage. This may also leave the target with paralysis.(30%)
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
FlamethrowerTM35fire9010015
special
The target is scorched with an intense blast of fire. This may also leave the target with a burn.(10%)
SandstormTM37rock----10
other
A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types. It raises the Sp. Def stat of Rock types.
Fire BlastTM38fire110855
special
The target is attacked with an intense blast of all-consuming fire. This may also leave the target with a burn.(10%)
Rock TombTM39rock609515
physical
Boulders are hurled at the target. This also lowers the target's Speed stat by preventing its movement.(100%)
Aerial AceTM40flying60--20
physical
The user confounds the target with speed, then slashes. This attack never misses.
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Echoed VoiceTM49normal4010015
special
The user attacks the target with an echoing voice. If this move is used every turn, its power is increased.
False SwipeTM54normal4010040
physical
A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
Brutal SwingTM59dark6010020
physical
The user swings its body around violently to inflict damage on everything in its vicinity.
Will-O-WispTM61fire--8515
other
The user shoots a sinister, bluish-white flame at the target to inflict a burn.
Shadow ClawTM65ghost7010015
physical
The user slashes with a sharp claw made from shadows. Critical hits land more easily.
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Stone EdgeTM71rock100805
physical
The user stabs the target from below with sharpened stones. Critical hits land more easily.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Swords DanceTM75normal----20
other
A frenetic dance to uplift the fighting spirit. This sharply raises the user's Attack stat.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Rock SlideTM80rock759010
physical
Large boulders are hurled at the opposing Pokémon to inflict damage. This may also make the opposing Pokémon flinch.(30%)
X-ScissorTM81bug8010015
physical
The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
SnarlTM95dark559515
special
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.(100%)
Dark PulseTM97dark8010015
special
The user releases a horrible aura imbued with dark thoughts. This may also make the target flinch.(20%)
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Baton Passnormal----40
other
The user switches places with a party Pokémon in waiting and passes along any stat changes.
Feint Attackdark60--20
physical
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
Double-Edgenormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
Magic Coatpsychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Curseghost----10
other
A move that works differently for the Ghost type than for all other types.
Mean Looknormal----5
other
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Zen Headbuttpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Punishmentdark??1005
physical
The more the target has powered up with stat changes, the greater the move's power.
Sucker Punchdark701005
physical
This move enables the user to attack first. This move fails if the target is not readying an attack.
Assurancedark6010010
physical
If the target has already taken some damage in the same turn, this attack's power is doubled.
Me Firstnormal??--20
other
The user cuts ahead of the target to copy and use the target's intended move with greater power. This move fails if it isn't used first.
Megahornbug1208510
physical
Using its tough and impressive horn, the user rams into the target with no letup.
Hexghost6510010
special
This relentless attack does massive damage to a target affected by status conditions.
Perish Songnormal----5
other
Any Pokémon that hears this song faints in three turns, unless it switches out of battle.
Play Roughfairy909010
physical
The user plays rough with the target and attacks it. This may also lower the target's Attack stat.(10%)

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
Supersonic Skystrikeflying120--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Continental Crushrock180--1
physical
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Savage Spin-Outbug190--1
physical
The user binds the target with full force with threads of silk that the user spits using its Z-Power. The power varies, depending on the original move.
Never-Ending Nightmareghost140(Phy)/160(Spe)--1
physical
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Inferno Overdrivefire185--1
special
The user breathes a stream of intense fire toward the target with the full force of its Z-Power. The power varies depending on the original move.
Gigavolt Havocelectric185--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic160(Phy)/190(Spe)--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Subzero Slammerice185--1
special
The user dramatically drops the temperature using its Z-Power and freezes the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark160(Phy)/160(Spe)--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.
Twinkle Tacklefairy175--1
physical
The user creates a very charming space using its Z-Power and totally toys with the target. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
Hone ClawsGen VI TM01dark----15
other
The user sharpens its claws to boost its Attack stat and accuracy.
IncinerateGen VI TM59fire6010015
special
The user attacks opposing Pokémon with fire. If a Pokémon is holding a certain item, such as a Berry, the item becomes burned up and unusable.
RetaliateGen VI TM67normal701005
physical
The user gets revenge for a fainted ally. If an ally fainted in the previous turn, this move's power is increased.
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Rock SmashGen VI TM94 (XY)
HM06 (ΩRαS)
fighting4010015
physical
The user attacks with a punch. This may also lower the target's Defense stat.(50%)
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CutGen VI HM01normal509530
physical
The target is cut with a scythe or claw.
StrengthGen VI HM04normal8010015
physical
The target is slugged with a punch thrown at maximum power.
BounceMove Tutor - ORASflying85855
physical
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%)
Foul PlayMove Tutor - ORASdark9510015
physical
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
Knock OffMove Tutor - ORASdark6510020
physical
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
SnatchMove Tutor - ORASdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
SnoreMove Tutor - ORASnormal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
SpiteMove Tutor - ORASghost--10010
other
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it.
SuperpowerMove Tutor - ORASfighting1201005
physical
The user attacks the target with great power. However, this also lowers the user's Attack and Defense stats.(100%)
Water PulseMove Tutor - ORASwater6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Water PulseGen IV TM03water6010020
special
The user attacks the target with a pulsing blast of water. This may also confuse the target.(20%)
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
EndureGen IV TM58normal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
Fury CutterMove Tutor - PtHGSSbug409520
physical
The target is slashed with scythes or claws. This attack becomes more powerful if it hits in succession.
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.
EndureMove Tutor - Emeraldnormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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