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Grumpig DB: stats, moves, locations & evolution

Details of Grumpig : base stats, abilities, QR code, Pokedex information, evolution chart, type strengths/weaknesses, how to get, and moves.
update 24/11/2016

Grumpig: Stats and Abilities

Grumpig

Base Stats

HP80Att45Def65
Spd80Sp. Att90Sp. Def110

Abilities

Thick Fat Fire and Ice-type moves deal 50% damage.
Own Tempo The Pokémon cannot be Confused while having this ability.
Gluttony
(hidden)
The Pokémon will use a berry when its Hit Points are below 50%.

QR Code

Grumpig

Max Stats

Max StatsLevelHPAttDef
SpdSp.AttSp.Def
Hindering Nature 50140 - 18745 - 8763 - 105
76 - 11885 - 127103 - 145
Hindering Nature 100270 - 36485 - 170121 - 206
148 - 233166 - 251202 - 287
Neutral Nature 50140 - 18750 - 9770 - 117
85 - 13295 - 142115 - 162
Neutral Nature 100270 - 36495 - 189135 - 229
165 - 259185 - 279225 - 319
Beneficial Nature 50140 - 18755 - 10677 - 128
93 - 145104 - 156126 - 178
Beneficial Nature 100270 - 364104 - 207148 - 251
181 - 284203 - 306247 - 350

Pokedex and Evolution

Pokedex

National No.Type 1Type 2
326psychic
HeightWeightGender
0.9m71.5kgMale ♂:50%
Female ♀:5:50%

Evolution Chart

PokemonEvolution condition
Spoink
Spoink
--
Grumpig
Grumpig
Level 32

Type Effectiveness

Resistance/Weaknesses Chart

Normal1Fire1Water1
Grass1Electric1Ice1
Fighting1/2xPoison1Ground1
Flying1Psychic1/2xBug2x
Rock1Ghost2xDragon1
Dark2xSteel1Fairy1

Location / How to get

Location

Sun
Moon

Moves

Learn by leveling up

MoveLevelTypeAtt.Acc.PP
Category
Description
Teeter Dance-normal--10020
other
The user performs a wobbly dance that confuses the Pokémon around it.
Belch-poison1209010
special
The user lets out a damaging belch at the target. The user must eat a held Berry to use this move.
Splash-normal----40
other
The user just flops and splashes around to no effect at all...
Psywave-psychic??10015
special
The target is attacked with an odd psychic wave. The attack varies in intensity.
Odor Sleuth-normal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Psybeam-psychic6510020
special
The target is attacked with a peculiar ray. This may also leave the target confused.(10%)
Psywave7psychic??10015
special
The target is attacked with an odd psychic wave. The attack varies in intensity.
Odor Sleuth10normal----40
other
Enables a Ghost-type target to be hit by Normal- and Fighting-type attacks. This also enables an evasive target to be hit.
Psybeam14psychic6510020
special
The target is attacked with a peculiar ray. This may also leave the target confused.(10%)
Psych Up15normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
Confuse Ray18ghost--10010
other
The target is exposed to a sinister ray that triggers confusion.
Magic Coat21psychic----15
other
A barrier reflects back to the target moves like Leech Seed and moves that damage status.
Zen Headbutt26psychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Power Gem29rock8010020
special
The user attacks with a ray of light that sparkles as if it were made of gemstones.
Rest35psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
Snore35normal5010015
special
This attack can be used only if the user is asleep. The harsh noise may also make the target flinch.(30%)
Psyshock42psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Payback46dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Psychic52psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Bounce60flying85855
physical
The user bounces up high, then drops on the target on the second turn. This may also leave the target with paralysis.(30%)

Learn by TM

MoveTMTypeAtt.Acc.PP
Category
Description
PsyshockTM03psychic8010010
special
The user materializes an odd psychic wave to attack the target. This attack does physical damage.
Calm MindTM04psychic----20
other
The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
ToxicTM06poison--9010
other
A move that leaves the target badly poisoned. Its poison damage worsens every turn.
Hidden PowerTM10normal6010015
special
A unique attack that varies in type depending on the Pokémon using it.
Sunny DayTM11fire----5
other
The user intensifies the sun for five turns, powering up Fire-type moves. It lowers the power of Water-type moves.
TauntTM12dark--10020
other
The target is taunted into a rage that allows it to use only attack moves for three turns.
Hyper BeamTM15normal150905
special
The target is attacked with a powerful beam. The user can't move on the next turn.
Light ScreenTM16psychic----30
other
A wondrous wall of light is put up to reduce damage from special attacks for five turns.
ProtectTM17normal----10
other
Enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
Rain DanceTM18water----5
other
The user summons a heavy rain that falls for five turns, powering up Water-type moves. It lowers the power of Fire-type moves.
FrustrationTM21normal??10020
physical
This full-power attack grows more powerful the less the user likes its Trainer.
ReturnTM27normal??10020
physical
This full-power attack grows more powerful the more the user likes its Trainer.
PsychicTM29psychic9010010
special
The target is hit by a strong telekinetic force. This may also lower the target's Sp. Def stat.(10%)
Shadow BallTM30ghost8010015
special
The user hurls a shadowy blob at the target. This may also lower the target's Sp. Def stat.(20%)
Brick BreakTM31fighting7510015
physical
The user attacks with a swift chop. It can also break barriers, such as Light Screen and Reflect.
Double TeamTM32normal----15
other
By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
ReflectTM33psychic----20
other
A wondrous wall of light is put up to reduce damage from physical attacks for five turns.
TormentTM41dark--10015
other
The user torments and enrages the target, making it incapable of using the same move twice in a row.
FacadeTM42normal7010020
physical
This attack move doubles its power if the user is poisoned, burned, or paralyzed.
RestTM44psychic----10
other
The user goes to sleep for two turns. This fully restores the user's HP and heals any status conditions.
AttractTM45normal--10015
other
If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
ThiefTM46dark6010025
physical
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
RoundTM48normal6010015
special
The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
Focus BlastTM52fighting120705
special
The user heightens its mental focus and unleashes its power. This may also lower the target's Sp. Def stat.(10%)
Energy BallTM53grass9010010
special
The user draws power from nature and fires it at the target. This may also lower the target's Sp. Def stat.(10%)
FlingTM56dark??10010
physical
The user flings its held item at the target to attack. This move's power and effects depend on the item.
Charge BeamTM57electric509010
special
The user attacks with an electric charge. The user may use any remaining electricity to raise its Sp. Atk stat.(70%)
PaybackTM66dark5010010
physical
The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
Giga ImpactTM68normal150905
physical
The user charges at the target using every bit of its power. The user can't move on the next turn.
Thunder WaveTM73electric--9020
other
The user launches a weak jolt of electricity that paralyzes the target.
Psych UpTM77normal----10
other
The user hypnotizes itself into copying any stat change made by the target.
BulldozeTM78ground6010020
physical
The user strikes everything around it by stomping down on the ground. This lowers the Speed stat of those hit.(100%)
Dream EaterTM85psychic10010015
special
The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal its own HP.
Grass KnotTM86grass??10020
special
The user snares the target with grass and trips it. The heavier the target, the greater the move's power.
SwaggerTM87normal--8515
other
The user enrages and confuses the target. However, this also sharply raises the target's Attack stat.
Sleep TalkTM88normal----10
other
While it is asleep, the user randomly uses one of the moves it knows.
SubstituteTM90normal----10
other
The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
Trick RoomTM92psychic----5
other
The user creates a bizarre area in which slower Pokémon get to move first for five turns.
ConfideTM100normal----20
other
The user tells the target a secret, and the target loses its ability to concentrate. This lowers the target's Sp. Atk stat.(100%)

Learn by bleeding (egg moves)

MoveTypeAtt.Acc.PP
Category
Description
Future Sightpsychic12010010
special
Two turns after this move is used, a hunk of psychic energy attacks the target.
Extrasensorypsychic8010020
special
The user attacks with an odd, unseeable power. This may also make the target flinch.(10%)
Trickpsychic--10010
other
The user catches the target off guard and swaps its held item with its own.
Zen Headbuttpsychic809015
physical
The user focuses its willpower to its head and attacks the target. This may also make the target flinch.(20%)
Amnesiapsychic----20
other
The user temporarily empties its mind to forget its concerns. This sharply raises the user's Sp. Def stat.
Mirror Coatpsychic??10020
special
A retaliation move that counters any special attack, inflicting double the damage taken.
Skill Swappsychic----10
other
The user employs its psychic power to exchange Abilities with the target.
Whirlwindnormal----20
other
The target is blown away, and a different Pokémon is dragged out. In the wild, this ends a battle against a single Pokémon.
Lucky Chantnormal----30
other
The user chants an incantation toward the sky, preventing opposing Pokémon from landing critical hits for five turns.
Endurenormal----10
other
The user endures any attack with at least 1 HP. Its chance of failing rises if it is used in succession.
Simple Beamnormal--10015
other
The user's mysterious psychic wave changes the target's Ability to Simple.

Z Moves

MoveTypeMax Att.Acc.PP
Category
Description
Breakneck Blitznormal200(Phy)/200(Spe)--1
physical
The user builds up its momentum using its Z-Power and crashes into the target at full speed. The power varies, depending on the original move.
All-Out Pummelingfighting140(Phy)/190(Spe)--1
physical
The user rams an energy orb created by its Z-Power into the target with full force. The power varies, depending on the original move.
Supersonic Skystrikeflying160--1
physical
The user soars up with its Z-Power and plummets toward the target at full speed. The power varies, depending on the original move.
Acid Downpourpoison190--1
special
The user creates a poisonous swamp using its Z-Power and sinks the target into it at full force. The power varies, depending on the original move.
Tectonic Rageground120--1
physical
The user burrows deep into the ground and slams into the target with the full force of its Z-Power. The power varies, depending on the original move.
Continental Crushrock160--1
special
The user summons a huge rock mountain using its Z-Power and drops it onto the target with full force. The power varies, depending on the original move.
Never-Ending Nightmareghost160--1
special
Deep-seated grudges summoned by the user's Z-Power trap the target. The power varies, depending on the original move.
Bloom Doomgrass175--1
special
The user collects energy from plants using its Z-Power and attacks the target with full force. The power varies, depending on the original move.
Gigavolt Havocelectric100--1
special
The user hits the target with a powerful electric current collected by its Z-Power. The power varies, depending on the original move.
Shattered Psychepsychic160(Phy)/190(Spe)--1
physical
The user controls the target with its Z-Power and hurts the target with full force. The power varies, depending on the original move.
Black Hole Eclipsedark120--1
physical
The user gathers dark energy using its Z-Power and sucks the target into it. The power varies, depending on the original move.

Transfer Only Moves

MoveMethodTypeAtt.Acc.PP
Category
Description
FlashGen VI TM70normal--10020
other
The user flashes a bright light that cuts the target's accuracy.
Secret PowerGen VI TM94 (ΩRαS)normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
Power-up PunchGen VI TM98fighting4010020
physical
Striking opponents over and over makes the user's fists harder. Hitting a target raises the Attack stat.(100%)
CovetMove Tutor - ORASnormal6010025
physical
The user endearingly approaches the target, then steals the target's held item.
Drain PunchMove Tutor - ORASfighting7510010
physical
An energy-draining punch. The user's HP is restored by half the damage taken by the target.
Fire PunchMove Tutor - ORASfire7510015
physical
The target is punched with a fiery fist. This may also leave the target with a burn.(10%)
Focus PunchMove Tutor - ORASfighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Heal BellMove Tutor - ORASnormal----5
other
The user makes a soothing bell chime to heal the status conditions of all the party Pokémon.
Ice PunchMove Tutor - ORASice7510015
physical
The target is punched with an icy fist. This may also leave the target frozen.(10%)
Icy WindMove Tutor - ORASice559515
special
The user attacks with a gust of chilled air. This also lowers the opposing Pokémon's Speed stats.(100%)
Iron TailMove Tutor - ORASsteel1007515
physical
The target is slammed with a steel-hard tail. This may also lower the target's Defense stat.(30%)
RecycleMove Tutor - ORASnormal----10
other
The user recycles a held item that has been used in battle so it can be used again.
Role PlayMove Tutor - ORASpsychic----10
other
The user mimics the target completely, copying the target's natural Ability.
Shock WaveMove Tutor - ORASelectric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Signal BeamMove Tutor - ORASbug7510015
special
The user attacks with a sinister beam of light. This may also confuse the target.(10%)
SnatchMove Tutor - ORASdark----10
other
The user steals the effects of any attempts to use a healing or stat-changing move.
Thunder PunchMove Tutor - ORASelectric7510015
physical
The target is punched with an electrified fist. This may also leave the target with paralysis.(10%)
TelekinesisGen V TM19psychic----15
other
The user makes the target float with its psychic power. The target is easier to hit for three turns.
Focus PunchGen IV TM01fighting15010020
physical
The user focuses its mind before launching a punch. This move fails if the user is hit before it is used.
Shock WaveGen IV TM34electric60--20
special
The user strikes the target with a quick jolt of electricity. This attack never misses.
Secret PowerGen IV TM43normal7010020
physical
The additional effects of this attack depend upon where it was used.(30%)
CaptivateGen IV TM78normal--10020
other
If any opposing Pokémon is the opposite gender of the user, it is charmed, which harshly lowers its Sp. Atk stat.
Natural GiftGen IV TM83normal??10015
physical
The user draws power to attack by using its held Berry. The Berry determines the move's type and power.
SwiftMove Tutor - PtHGSSnormal60--20
special
Star-shaped rays are shot at the opposing Pokémon. This attack never misses.
Mud-slapMove Tutor - PtHGSSground2010010
special
The user hurls mud in the target's face to inflict damage and lower its accuracy.(100%)
HeadbuttMove Tutor - HGSSnormal7010015
physical
The user sticks out its head and attacks by charging straight into the target. This may also make the target flinch.(30%)
Mega PunchMove Tutor - FRLGnormal808520
physical
The target is slugged by a punch thrown with muscle-packed power.
Mega KickMove Tutor - FRLGnormal120755
physical
The target is attacked by a kick launched with muscle-packed power.
Body SlamMove Tutor - FRLGnormal8510015
physical
The user drops onto the target with its full body weight. This may also leave the target with paralysis.(30%)
Double-edgeMove Tutor - FRLGnormal12010015
physical
A reckless, life-risking tackle. This also damages the user quite a lot.
CounterMove Tutor - FRLGfighting??10020
physical
A retaliation move that counters any physical attack, inflicting double the damage taken.
Seismic TossMove Tutor - FRLGfighting??10020
physical
The target is thrown using the power of gravity. It inflicts damage equal to the user's level.
MimicMove Tutor - FRLGnormal----10
other
The user copies the target's last move. The move can be used during battle until the Pokémon is switched out.

List of Pokemon by Type

Pokemon by Type
'Snorlax'
normal
'Litten'
fire
'Popplio'
water
'Pikachu'
electric
'Rowlet'
grass
'Vulpix'
ice
'Passimian'
fighting
'Salandit'
poison
'Mudbray'
ground
'Pikipek'
flying
'Oranguru'
psychic
'Grubbin'
bug
'Rockruff'
rock
'Mimikyu'
ghost
'Jangmo-o'
dragon
'Rattata'
dark
'Togedemaru'
steel
'Tapu Lele'
fairy

Newly Introduced Features

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